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Renryuu: Ascension [v24.02.21]

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Renryuu: Ascension Free Download Latest Version

Renryuu: Ascension Download Walkthrough + Inc Patch Mod Apk For PC Windows, Mac, Android – Follows the story of Ryen, a half dragon-half human.

Developer: Naughty Netherpunch Subscibestar
Censored: No
Version: 24.02.21
OS: Windows, Linux, AndroidMac
Language: English
Genre: 2D game, 2DCG, Fantasy, Male protagonist, RPG, Erotic adventure, Oral sex, Titfuck, Monster girl, Mobile game, Turn based combat, Creampie, Cosplay, Corruption, Big tits, Combat, BDSM, Vaginal sex, Pregnancy, Harem, Group sex, Anal sex

Overview


Renryuu: Ascension follows the story of Ryen, a half dragon-half human. After some sudden events Ryen becomes the King of his country and starts his dutys as the King in the castle while also traveling around when needed to take care of many problems inside and outside of the country.​

Renryuu: Ascension Free Download
Renryuu: Ascension Free Download
Renryuu: Ascension Free Download

Update 24.02.21

– Act 1 of the time skip preview now has a dialog with Frall in Aldlyn, which unlocks a new dungeon area. [You can access the test version of the time skip content when you interact with the sparkling book in Ryen’s bedroom in the castle of Aldlyn by selecting the “Time skip preview” option.]
– In the dungeons are level 80 willowisp enemies of different elements.
– Each time you enter the dungeon, there is also a chance for a special rose or rainbow willowisp to appear. They have a 100% chance to drop a special book that increases the level of a party member by +1, up to level 99. The normal wisps have a 20% chance to drop the same book.
– These enemies and the new item are supposed to make getting to level 99 at this stage of the game easier and faster, as level 99 will be required for the class change of the party members. The class change will set them to level 100 and increase their personal max level to 200.
– The boss battle is meant for high level parties with legendary raid quality equipment.
– After the boss battle, you randomly get one of six mini-games or a bonus area.
– The battle and mini-games give you points, which you can use to buy special items.
– The auto-save system is disabled during the boss battle and mini-game phase, to prevent save scamming.
– After the first victory against the boss in the new dungeon, an event will appear on the time-skip screen near the entrance of the dungeon. It contains events with Frall about how to use the emblems for the class change of each party member.
– It’s possible to craft both legendary armors Belduro (druid class) and Airini (sniper class) in the nature raid for Mirel now, after she improved to her new class.
– A new full body CG was given to the icespirit Aura. It’s just a temporary image, as a new CG is already planned, so that all spirits will have full body CGs of the same, new artstyle eventually.
– Aura also received a temporary CG scene. Similar to the full body image, this CG will be remade later. That’s why I didn’t make any events for the scene yet, but you can watch the preview of the scene in the CG room, on the “non-human 3” page. The full event around the scene will get added once the new CGs for it are done.
– The max values for stats (HP, ATK, and so on) were increased for all party members, to adjust them for the new max level 200.
– Bookworm? quest bug fixed (Quest didn’t finish when you didn’t have enough money the first time)
– The Christmas dungeon 2023 entry was fixed (allowed you to walk through walls in that area)
– New full body CG and character sprite for Alexandra Uscyra, the female commander with red hair from Lualombo in Dorgania. It can be seen when you talk with her, or in the CG room on the page of Dorgania.

Update 24.01.18

– New scene with Zaleria. Requires her scene with Ashryn, and Ashryn’s solo CG scene. The event starts when you talk with Zaleria first, and then talk with Ashryn when she has a yellow ! above her head when you get close to her.
– The entrance for the 2023 Christmas dungeon was moved from Ryen’s bed to the present icon in the bottom right corner of the main party CG room page, where you can also replay other old Christmas events.
– A green book icon was added above Aldlyn in the alpha test version for the war system. It allows you to replay unlocked story events of the war.
– Fixed a bug with the replay of Vampire’s beach bikini scene.
– Fixed a bug that sometimes caused Knocky’s dialog to not complete the quest step during the “Orchel Trading Route” quest.
– Fixed a bug that caused Thaola’s dialog to not complete the quest step during the “About Racism” quest.

Update 23.12.17

When you go to sleep in your bed in the castle, a message will appear and ask you if you want to enter the 2023 Christmas special dream area. The area shows some dream events of the 12 party members, which give them permanent buffs, and you get tokens for the Christmas slot machine.
Be warned. Since the area shows dreams, not everything in it might make sense.
When you leave the area after finishing all 12 events, you’ll receive a Riddle Key as bonus reward.

A new event starts when you talk with Lind in the meeting room on the right side of the sleeping chambers in the castle of Aldlyn. It requires her previous CG scenes, and that the marriage system is unlocked to the point where you can pick a wife. It prepares her future wedding by advancing her relationship with Ryen, but the wedding itself isn’t part of this update.

In the test version for the war system (which you access via the sparkling book in Ryen’s bedroom), you can now fight the battles for Norhall Stronghold, Whitestone Citadel, and Calterburry, after capturing Meddling Castle and defending Parverhill. Calterburry has 2 battles when you fight with the vanguards, or an automatic sequence that plays when you let the army fight for you. After the battle of Calterburry, you get a story sequence, which is the current end of the war system. In a future update, the battles against Amagal will become available after this event.
On turn 8 of the war test system, and when you make the right choice during the automatic battle at Whitestone Citadel, you get a permanent buff to the strength of your regular army for automatic battles.

I added remakes of full body CGs for: Alcena, Lace, and Lind.
Mira’s full body CG in different art styles was changed to the same art style as her newer images.

The title screen music was changed for the Christmas time.

Update 23.11.06

Changes:
– I added a new CG scene when you talk with Vampire on the private beach of the island Amaranthe after marrying her.
– A new quest becomes available at the Aldlyn city board with a bounty for the pirate Biggs, which unlocks new quests at the end for the wedding with Naomi and Shanna. For the bounty to appear on the city board, you require the wedding system to be unlocked, and the solo CG scenes with Shanna and Naomi, as well as their secret onsen scene.
– Palasha’s hair color was changed in all CG images.
– Jackie and Lexi have received full body CGs and a remake for their CG scene. They can be seen in the CG room. (Lexi is now also in the CG room, on the page “Monstergirls 3”)

The quest log was changed to a new system. In saves, when you’re past the introduction dialog to the ministers when you first go into the castle in Aldlyn, the game will automatically start a background event within ~1 sec after loading the save file, to convey the old quest progress to the new quest log. This is a one time thing, and won’t happen again, nor will it happen when you start a new game.
[The phase between the start and the dialog with the ministers is a grey zone. The quest log won’t get updated until you get the dialog with the ministers.]
In some cases of this conversion in save files, the conditions for whether a quest was done or not didn’t have a clear trigger in which the progress was saved, so some optional quests might get put into the “complete” category even if they weren’t actually done. It’s sadly necessary, but won’t do any harm. Every other quest should be shown exactly the same in the new quest log as it was previously in the old version.
I also changed one of the quests that previously ended as “failed” due to the story in it to be “complete” at the end.
The change to the system is, apart from the visuals in the quest journal, just background stuff. The quests won’t play any different than before, nor did the story of the quests change in any way.
Please let me know if you like the quest window in the top right corner, or if it’s a problem. Should it bother you, you can hide it in the options menu, but I’d still like to get the feedback, if it’s a good addition.

I’d also like to know if I should replace the old full body and face images of Shanna and Naomi with their new CGs from this update. The old images aren’t bad, but the artist aren’t around to make new CGs for the characters anymore. (Like the wedding dresses that I needed for this update.)

During the tests, some android users reported issues with updating the game with the .apk. A fresh install seems to have no problem, but please let me know should more people have this problem with updating the game on android.
Changes:
– I added a new CG scene when you talk with Vampire on the private beach of the island Amaranthe after marrying her.
– A new quest becomes available at the Aldlyn city board with a bounty for the pirate Biggs, which unlocks new quests at the end for the wedding with Naomi and Shanna. For the bounty to appear on the city board, you require the wedding system to be unlocked, and the solo CG scenes with Shanna and Naomi, as well as their secret onsen scene.
– Palasha’s hair color was changed in all CG images.
– Jackie and Lexi have received full body CGs and a remake for their CG scene. They can be seen in the CG room. (Lexi is now also in the CG room, on the page “Monstergirls 3”)

The quest log was changed to a new system. In saves, when you’re past the introduction dialog to the ministers when you first go into the castle in Aldlyn, the game will automatically start a background event within ~1 sec after loading the save file, to convey the old quest progress to the new quest log. This is a one time thing, and won’t happen again, nor will it happen when you start a new game.
[The phase between the start and the dialog with the ministers is a grey zone. The quest log won’t get updated until you get the dialog with the ministers.]
In some cases of this conversion in save files, the conditions for whether a quest was done or not didn’t have a clear trigger in which the progress was saved, so some optional quests might get put into the “complete” category even if they weren’t actually done. It’s sadly necessary, but won’t do any harm. Every other quest should be shown exactly the same in the new quest log as it was previously in the old version.
I also changed one of the quests that previously ended as “failed” due to the story in it to be “complete” at the end.
The change to the system is, apart from the visuals in the quest journal, just background stuff. The quests won’t play any different than before, nor did the story of the quests change in any way.
Please let me know if you like the quest window in the top right corner, or if it’s a problem. Should it bother you, you can hide it in the options menu, but I’d still like to get the feedback, if it’s a good addition.

I’d also like to know if I should replace the old full body and face images of Shanna and Naomi with their new CGs from this update. The old images aren’t bad, but the artist aren’t around to make new CGs for the characters anymore. (Like the wedding dresses that I needed for this update.)

During the tests, some android users reported issues with updating the game with the .apk. A fresh install seems to have no problem, but please let me know should more people have this problem with updating the game on android.

Update 23.09.25 changes:
– The main part of this update is the preview for the “time skip” system and the first part for the war events. The “time skip” system will advance the events after the current end of the main story and is split into different phases. My plan is to keep adding to these phases over time, as it’s too much to do it all at once, while also continuing the content of the “current” time. You can enter the “time skip preview” by using the sparkling book in Ryen’s bedroom in the castle of Aldlyn.
– Only the “pre-war” phase has events at first, where the story guides you to the war phase. There are some dialogs in the “pre-war” phase you only get when you have previously selected to prepare for war against that nation.
– During the war phase, you can fight with the vanguards, or use a text based system if you want to get through the story faster. (Currently only Begus is available for war.)
– The text based system has a random chance to win or lose battles, depending on various factors like army skill level, special equipment (like anti-cold armor), or choices during the dialogs. Losing a battle this way will cost you only Action Points. There is a special reward for finishing the battle at Meddling Castle within a time limit, but else there is no rush or limit to the AP or turns you have.
– There are 8 battle locations for the current version of the war system: Near Witton, center border of Central and Begus, near Parverhill, the street in the north of Begus, Ironholm Prison, Diminus Castle, Meddling Castle, and one story battle after Meddling Castle. The story battle after Meddling Castle was secured is the current end of the test version. (There are no battles available for Amagal or Dorgania yet)

– At the start of the battle, you can now select to change the formation. It doesn’t allow you to move the starting positions, but you can swap the squads with each others, for example, to put your melee units in front, and ranged units in the back.
– In the formation phase, you can also change a squad on the battlefield to one of the unused squads from the reserve.
– The formation phase allows you to look around the battlefield before you start the battle.
– I added little icons to show how troops in vanguard battles are armed.
– Fixed a bug which caused the previously used armor to disappear when you changed the armor of some vangaurd leaders to plain armor.
– Fixed a bug which caused enemy melee squads in vanguard battles to counter ranged attacks.
– I changed the white arrows of the “selection icon” you use to interact with things, for example on the country overview map, by adding a black border all around it. This way it’s easier to see on white backgrounds.

Changes in version 23.08.24:
– A new dungeon entrance was added to the area of the Shrine of Flunis. In this dungeon is a big door, which requires the events of 8 characters to unlock it:
Akai: First meeting
Neya: First meeting
Aiyana: Good or bad end of her previous events.
Mai: Good or bad reunion of her and Dea
Dea: Good or bad reunion of her and Mai
Coral: Lives in your castle
Mozaik: Lives in Taby’s farm
Lili: Lives in your castle
– After finishing the events in the new dungeon, and when you had the CG scene of Aiyana and Flora, Aiyana will move to the plaza in front of the castle of Aldlyn. Talking to her there will unlock a new CG scene.
– Small change to Trey’s blessing selection in the church of Aldlyn to show the name of the corresponding god when you select a blessing.
– The way how drops for legendaries work in the raid dungeons was changed. Instead of using a check whether “it is in your inventory or equipped” the system now activates a trigger when you get a legendary, to prevent you from getting it again. This prevents issues with getting copies of legendaries when the party member with the item equipped is not in the party.

How To Install Renryuu: Ascension


  1. Extract
  2. Play the game

Renryuu: Ascension Free Download


WINDOWS

GOFILE – MEGA – MIXDROP – UPLOADHAVEN

LINUX

GOFILE – MEGA – MIXDROP – UPLOADHAVEN

MAC

GOFILE – MEGA – MIXDROP – UPLOADHAVEN

ANDROID

 GOFILE – MEGA – MIXDROP – UPLOADHAVEN

EXTRAS

Walkthrough: MEGA
Character Walkthrough: GOOGLE
Save File:DIRECT LINK

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