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The BloodRiver Saga: Retransmitter Free Download Latest Version

The BloodRiver Saga: Retransmitter Download Walkthrough + Inc Patch Mod Apk For PC Windows, Mac, Android – Izuku Midoriya is a typical “true hero” that would do a lot for peaceand safety of others.

Developer: ND Ferret Studio Patreon
Censored: No
Version: 0.07 Hotfix
OS: WindowsMac, Linux, Android
Language: English
Genre: 2D game, 2DCG, Animated, Male protagonist, Parody, Dating sim, Vaginal sex, Handjob, Masturbation

  • DESCRIPTION
  • SCREENSHOTS
  • CHANGELOG
  • INSTALLATION
  • DOWNLOAD

Everyone is used to the fact, that Izuku Midoriya is a typical “true hero” that would do a lot for peaceand safety of others. But what if the story had turned out to be completely different from the very start? In the reality, where there wouldn’t be a hero №1, that gifted him his powers, but a cold, unscrupulous man, that counts on the fact that the main hero can’t simply deny him… What if we had seen a completely different Izuku – not so “ideal” and “pure”, but, at the same time, not a complete bastard that forgot what it means to be a human. (My Hero Academia PARODY)​


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The BloodRiver Saga: Retransmitter Free Download
The BloodRiver Saga: Retransmitter Free Download
The BloodRiver Saga: Retransmitter Free Download


Changelog v.0.07 Battle System Up (With Hotfix)

General Common Hotfix:

  • Fixed a bug where the “Skip Mini-Game” button did not disappear when setting up cameras, which caused a soft lock during gameplay (by blocking the return from board button)
  • Any players experiencing an issue where they have a skip button outside the mini-game simply need to reload their save file (the button will disappear automatically; it is advisable to reload outside the mini-games)

Added:

  • A completely redesigned battle interface and its functionality – you now have action and item cards. The main difference is that action cards can be used repeatedly, but require stamina and specific conditions, whereas item cards can be used at any time, but are single-use
  • General AI behaviour – enemies evaluate their own cards and external circumstances (whether you or they have low health, etc.) with minimal randomisation involved. A safeguard has also been implemented to prevent the enemy from repeating the same action constantly.
  • Effect mechanics have been added – you can now apply various effects to yourself and the enemy. These can be found on action and item cards. The enemy has the same ability if they have the relevant cards
  • The “Plus Ultra” mechanic – accumulate points from attack cards to later gain the ability to use an ultimate card. Boss enemies have the same ability, so be careful. Each of them will also utter their villainous catchphrase before using it, heh heh…
  • Camera work – a parallax effect and camera panning have been added during your choices and the AI’s choices to enhance the dynamics
  • Option to view a detailed description of each card, as well as see how specific effects affect it (if any)
  • Option to view a description of each applied effect and see which cards it affects (if any)
  • Each card appears greyed out if it is currently unavailable. If you click on it, you will see the main reason why it is unavailable
  • Logging has been implemented for AI card selection for future adjustments
  • Every battle in the game is now available (the “Work in progress” message has been removed)
  • Updated inventory interface
  • Updated game window and quick menu interface
  • Updated location navigation arrow interface
  • Updated the interface for the standard skip function and choice menu
  • Updated the raid map bar interface
  • Changed 2 backgrounds for the combat system
  • Added 2 factions – Lacroix and Yakuza
  • Redrawn enemy sprites
  • Added 4 unique bosses – Brian, Lacroix Fire Boss, Gichi-Blade and S
  • Added 7 new items for combat (Trigger, Pistol, Medkit, Shakti I/II/III, Recovery Candies)
  • 3 old items have been modified for combat (Brian’s phone, Repulsor, Smoke Bomb)
  • 5 main BGM themes have been added
  • 15 SFX for the GUI have been added
  • 56 SFX for animations, effects and other elements have been added
  • Added around 25 unique animations for combat
  • Added the option to skip animations
  • Added the option for patrons to skip combat (instant victory)
  • Rollback is disabled during combat; if you attempt to rollback, you will be returned to the start of the battle
  • Compatibility for old saves – your inventory and items will be automatically updated when you load your save
  • Updated the attribution list in the “About Us” section
  • Added a new Easter Egg for patrons
  • Changed Easter Egg, Cheat and Gallery codes

Fixed:

  • Fixed a bug where button text could disappear in some places when changing languages
  • Fixed a typo where training with Asui would show that your relationship with Uraraka had improved
  • The defeat menu now takes you to the last checkpoint rather than the last save at the end of the week
  • Changed the background of Corridor 1-A
  • Fixed an issue with patrons where, after entering codes and loading a save, the codes would reset (everything is now fine; no need to re-enter)
  • Fixed a bug where the “drill” item was not displayed in slot machines

Fixed(common fix):

  • Fixed a bug where, during action Rest in combat, 140 stamina points were restored instead of 150
  • Changed the camera position during the installation event in the evening in UA
  • Removed the requirement to go on a date with Uraraka on Thursday in the quest “The classic of dating…”
  • Changed the first date invitation in Uraraka’s branch
  • Replaced Heiz`s avatar in AirChat from the old model to the new one
  • Fixed a bug when installing cameras the skip button did not disappear after being used (clicking it again caused an error)
  • “Start with new content” has been rolled back to events covering most battles and the story arc with S

Added:

  • Added 2 sound H-Animations with Asui, Asui&Uraraka
  • Added 6 H-Arts with Asui, Uraraka, Mina and Toru
  • Added 8 new chibi-arts
  • Added 1 chibi mini-animations
  • Added 16 new sfx
  • Added new character Todoroki
  • Continuation of the main storyline, leading directly to the final events of the arc in update 0.07.
  • Added a gallery of Easter Eggs. Now, on your PC in the bin application, you can view all the Easter Eggs that have been released over time. Available for the lowest tier and opening the current Easter Egg for everyone who has the Cossack Sotnyk tier and above
  • Added information in the ‘About’ section regarding sources used for vfx and sfx
  • Updating arts, scenes, task log for old saves to the current version
  • Start with new content remained to the end of the 0.05 Part 1 update
  • In “Game After Storyline” mode, an event and message have been added to continue the storyline missions.
  • Added a new easter egg for patrons
  • Added Easter Egg code
  • Changed cheat, gallery codes

Fixed:

  • !!!Important!!! Another attempt to fixed a softlock with the Midnight, which did not allow the second extras to be playthrough. That`s time for sure, we hope!
  • !!!Important!!! Fixed a bug on Android where, when you used the quick menu rollback, it would return to the previous line and hide the menu options after pressing it, forcing you to reopen it every time. Now you can safely rollback as much as you need without having to constantly reopen the menu
  • Fixed bug with duplicate Toru cards from the journal
  • Fixed bug with duplicate art, scenes, Toru in the gallery
  • Fixed bug with the wrong path for Toru animation replay
  • Fixed bug where a system message could appear in animation replays
  • The notification about the latest storyline event has been moved
  • Fixed an issue where new backgrounds were constantly duplicated in the gallery

Fixed(Common fix):

  • All H-scenes have been checked for errors during replays, and the display of Toru’s new art in the gallery has been fixed
  • Mina’s model in the UA form has been fixed
  • Fixed the task marker in “Study” when it disappears during rollback
  • Fixed issues with the Midnight route when initial and future events could occur simultaneously, interfering with each other
  • Fixed all task markers that showed in wrong time on the map and locations
  • Fixed camera placement in the classroom when character stands were visible there
  • Fixed some problems with task marks

Changelog v.0.05 Part 4 Toru:

Added:

  • Added 1 H-Animation with Toru
  • Added 2 H-Arts with Toru
  • Added 11 new chibi-arts
  • Added 2 chibi mini-animations
  • Added 5 new sfx
  • Added new 2 bgm
  • Beginning of the route with Toru
  • Added first descriptions for Toru
  • Added a parallax effect that will appear for some scenes (an alternative has been developed for mobile devices)
  • Updating arts, scenes, task log for old saves to the current version
  • !!!Important!!! Fixed a softlock with the Midnight, which did not allow the second extras to be playthrough.
  • Start with new content remained to the end of the 0.05 Part 1 update
  • Added a new easter egg for patrons
  • Changed cheat codes

Fixed(Common fix):

  • Added an event with the installation of a camera in the classroom
  • !!!Important!!! Fixed a critical bug that blocked the passage of time during raid missions
  • !!!Important!!! Now, if you have completed the game, you will have the opportunity to return to the game and close the other routes that you missed.
  • Compatibility is maintained in this case. You will automatically be given a new event or the old last one from which to continue the story.
  • Fixed a bug that caused journal errors when playing with cheat codes in the Midnight route
  • Fixed a bug that caused an error in skip mode on the raid table and “Security Cameras” app
  • Old saves – Add a classroom camera to the app “Security Cameras”

Changelog v.0.05 Part 3 M&M MiniGames Edition:

Added:

  • Added a special mini-game “Slot Machine” for route Mei
  • Added a general mini-game “Check for Success”​
  • Added a common main message for mini-games​
  • Added 3 bgm and 14 sounds for new mini-games​
  • Added sounds and music themes when Sup appears​
  • Added 3 mini-tutorials from Sup when you first get acquainted with the mini-game or game mechanics​

Fixed:

  • !!! Important!!! Save compatibility has been extended to the current update. If you have any problems with old saves, please contact us in discord.
  • Fixed a problem with the theme in the academy when it is too quiet

Changelog v.0.05 Part 3 M&M:

Added:

Added 3 H-Animations with Mei

Added 1 H-Animation with Midnight

Added 5 H CG`s

Added 2 new backgrounds

Added 17 new chibi-arts

Added 10 new sfx

Continuation of the route with Mei

Continuation of the route with Midnight

Added new costumes for Mei and Midnight

Added new descriptions for Mei and Midnight

Added chat with Mei to AirChat

Added a new system message (about the start of a new mission)

Added a new easter egg for patrons



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