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Rewind Free Download Latest Version

Rewind Download Walkthrough + Inc Patch Mod Apk For PC Windows, Mac, Android – After a long night correcting the codebase for a new Web 3.0 Meme Sock Generator..

Developer: Sprinting Cucumber Patreon
Censored: No
Version: 0.3.7.2
OS: Windows, Linux, Android, Mac
Language: English
Genre: 3DCG, Male protagonist, Fantasy, Animated, Monster girl, Lesbian, Pregnancy, Voyeurism, Humor, Oral sex, Group sex, PoV, Mobile Game

  • DESCRIPTION
  • SCREENSHOTS
  • CHANGELOG
  • INSTALLATION
  • DOWNLOAD

After a long night correcting the codebase for a new Web 3.0 Meme Sock Generator, you left work before the morning traffic hit. As the sun peaked over the skyline, you meandered your way through the streets, looking at the morning scenery: trees, mailboxes, lesbians making out at the park. That last one held your fancy for a while, and then…. things turned strange.

The Goddess seems like a bitch, straight up. Like, why she gotta be that way? Anyway, long story short, now you’re an infant on a never-ending quest. As you grow, you’ll encounter good people, bad people, strange people, cat people, elf people, god-type people… and then you’ll die. And then you’ll start again. But this time it’ll be different. You’ve learned some things, after all. That damn chicken can’t boss you around forever.​



v0.3.7.2

– Corrected caching error that could cause silent crashes on some Android devices.
– Corrected missing background when self-studying via Kermit’s Day Planner.
– Corrected Threadbare counter not being reset at rebirth (players now visit for the first time every life, as intended).
– Corrected error when fighting the Smoker’s Plight quest after camping.
– Corrected some decimal issues in the ‘xp remaining’ portion of the mirror screen.
– Kermit’s Day Planner choice selection visuals changed to radio buttons.
– Added ‘Save/Load Schedules’ to Kermit’s Day Planner.
– Added ‘Clear All’ button to Kermit’s Day Planner.
– Added ‘Copy Previous Day’ button to Kermit’s Day Planner.
– Changed default ‘days to automate’ to 1 in Kermit’s Day Planner.
– Corrected error causing some tent building quests to be completed infinitely.
– Corrected error causing guild/temple boss quests to stay completed after finishing them in previous lives.
– Corrected error causing the doubling of requirement text on quest cards (ie “Collect Collect 25 Wolf Pelts”)
– You no longer place Lani behind Marla after lifting her to test your strength.
– Leaving a dungeon now resets your daily intercourse counter along with changing the date.
– The sounds of water no longer follow you into the afterlife when you die in the Succubus Dungeon.
– A few typos.

v0.3.7.1

– God experience is now displayed as a drop down screen (same as skill, temple, stats, etc). This corrects an error when leveling up Gods via quest rewards.
– Corrected Spanish-language loading error and marked Spanish translation as ‘partial’.
– Misnamed audio files corrected in mirror screen.
– Missing audio file corrected in Kermit Day Planner (closing sound).
– Corrected a variable error caused by entering a dungeon with more than 34 luck.
– Corrected Lani’s dialogue claiming to not be able to train strength or endurance.
– Corrected some out of bounds text in the mirror screen.
– Corrected some values in mirror screen not being comma-separated.
– Added Bald Marla to the sprite viewer. (You’re welcome)
– Removed some legacy stats from mirror stat view (old mission-related counters).
– Spelling is hard.

v0.3.7

Additions:
– Added sound to the game.
– Added Quest System to the game.
– Procedurally generated quests have been added to the Guild and Temple.
– Added Scene Hint module to Quest System (select a scene you wish to find, and then add it to your quest list to see a walkthrough based on your current game progress).
– Added additional Threadbare scene for Lani (requires sundress purchase).
– Added Marla’s first solo Threadbare scene.
– Added Spanish translation.
– Added Lani sleeping images to Advanced and Dungeon Tents.
– Added two titles: Book Worm (for book reading, grants additional book XP), and Quester (for quest completion, allows more side quests to be collected at once).
– Added special screens for story-based level ups and experience gains (chicken, sex, etc).
– Added two affection-canceling items to Kermitorium.
– Added Quest Retention Perk to the Kermitorium.
– Added Kermit’s Day Planner to Kermitorium (daily task scheduler/automations).
– Added Detailed Scene Walkthroughs for each scene, generated via the hint tab and accessed from each Scene Quest card.
– Lani collection scenes/renders for Forest 2 have been added.
– Lani’s sleeping renders have been added for Advanced Tent and Dungeon Tent.
– Added Marla’s new fringe outfit to the sprite clothing list.
– Added Lani’s intuition icons to the dungeon forked paths.

Changes:
– The Luck stat now alters all chance-based occurrences (drops, chests, discovery, etc). Luck is earned via main quests.
– Home and Town Map screens have been updated with new renders.
– Icons have been updated.
– Made mirror status default to player (to avoid additional click).
– Altered Marla’s 3-heart event chain (moved ‘Library Choice’ to be a standard solo route event).
– Merged upgrade screens into a single recipe system for future crafting purposes.
– Further optimizations of the battle screens.
– Changed guild quest board to be less visually random and avoid overlapping posters.
– Added additional visuals if Unwanted Eyes are equipped.
– Removed support for saves made before version 0.3.2 (legacy code is bogging down quick saves and rollbacks).
– Added ‘return to map/temple/guild’ button to initial merchant screen.
– Altered the Dungeon Tent creation wait time to be based on calendar day instead of relying on a countdown.
– Added drop-down progress bar visuals for temple and guild experience increases.
– Added a choice menu to the Library to allow you to back out if you don’t want to read a book.
– Added numerical indicator for Lani’s cooking opinion in cooking menu.
– Martin now gives you 10 rations before your first quest.
– Removed limitations on training stats with Lani. She gives less than Dad, but you can still do it.
– Did some backend enemy spawning changes.
– Added a long list of things Liam says when he wakes up in the morning.
– Lani now wears her blue outfit during battles in the Succubus Dungeon.
– Altered the threshold for numbers to roll into words (100,000 vs 100 thousand).
– Added Subscribe Star links to main menu.

Corrections:
– Unwanted Eyes now correctly intercept all forms of experience (previously missed sex levels from titles).
– Funky Orc now appears in the Orc Village on explorations (roughly 10% of the time).
– Cleaned up some logic in the inventory screen.
– ‘Read all but one book’ now correctly leaves 1 unread book of each type.
– Corrected some background/sprite/screen overlap in specific instances of the Succubus Dungeon.
– Corrected overflow issues when gaining experience outside of battle.
– Corrected some replay errors.
– Altered the ‘title requirements’ Kermitorium Perk to correctly do the math (removed the errors from float values + rounding).
– Corrected an issue where enemies using a skill with no animation ended up attacking themselves.
– Corrected Soul Wallet to sell items at 75% of value (to match recent changes to average merchant values).
– Improved auto-battler’s handling of skills and corrected a bug causing skills to still be used when ‘use skills’ was not checked.
– Removed double loot exploit.
– Increased typo count.

v0.3.6.2
– Text/textbox is now displayed correctly in replays.
– Replaced ‘Support’ menu with ‘Updates’ menu (on main title screen). This menu now includes future build images, the most recent changelog, and a short description of the next update.

v0.3.6.1
– Added German translations for new content.
– Corrected an endless loop if player entered into Lani’s bedroom heart event in the evening while also eligible for additional Lani heart events.
– Added Picky Eater debuff into poison trap calculations.
– Corrected discrepancy in Destructionist title descriptions.
– Typos.

v0.3.6
Additions:

– Prologue has been replaced (this is only visible from a new game).
– Early life has been replaced. There are roughly 30 standard scenes that all players will see, and about 20 other scenes that are either variations of those basic scenes or additional triggered scenes based on player progress. (this is best experienced with a new game, but the scenes will load correctly on saved games as well. There are some scenes that progress with new or alternate information based on the number of rewinds the player has performed, so returning players will likely get the most complete scene and skip the incomplete versions intended for new players)
– Temple visuals are replaced with new finalized Temple.
– Added two pieces of clothing to purchase at Threadbare.
– Added shaders for sprites in dungeons (to change tint and add flicker).
– Added toggle to turn off shaders for sprites in dungeons in cog menu.
– Added rewards for dismantling traps (dungeon cogs, dungeon springs, wolf pelts, etc).
– Added some additional variations for training scenes if players plan ahead to have ridiculous starting stats.

Changes:
– Text surrounding the Temple has been altered to no longer mention that it’s a placeholder model.
– Sprites have been re-rendered with more detail and expressions.
– Sprite viewer (in mirror interface) is now comprehensive and shows full-body sprites.
– Added some additional title dialogue variations and corrected one Goddess scene for continuity.
– Various conversations have been altered to match new early life lore.
– Added healing menu to the night time exploration camp.
– Separated ‘potions’ from ‘monster meat’ in food counters.
– Changed the logic for showing Lani’s fountain bathing images (now require high sneak or relationship status).

Corrections:
– The ‘Potion of ??????’ no longer causes errors when collecting additional items.
– Day 1 deaths now trigger the Goddess conversations correctly.
– Lani’s exclusive armor (nightshade) no longer causes errors.
– Mirror self-appraisal now shows full title list.
– Lani is no longer a ghost at the back of the dungeon tent when she’s not in your party in the Succubus Dungeon.
– Added error handling in battle screens to catch skipped code due to turning on/off the auto-battler in the middle of code blocks.
– Corrected issue causing players to buy Lani’s sundress twice.
– Corrected error causing dungeon status menu to stay on screen after escaping the succubus dungeon in the dungeon tent.
– Corrected an incorrect heart icon when romancing Lani.
– Widened the text dialogue window to fix the longer lines of text wrapping outside of the viewable screen on android devices.
– Lani’s once-in-a-lifetime dungeon fountain bathing joke is now actually once per lifetime.
– Fixed the error when cooking with the ‘Potion of ??????’ after it’s identified.
– Corrected Marla’s early running sequence to properly allow players to choose their speed.
– Corrected Felt God items from incorrectly remaining in Soul Box after a Kermit Koin reset.
– Corrected stacking percentage bonuses not calculating correctly.
– Corrected item bonuses not applying after a level up.
– You can now sell one copy of an equipment piece without losing your other copies.
– Added a ‘cannot be sold’ check into the selling interface to catch key items and unsellable god items.
– Added an ‘equipped’ check to unequip items being sold.
– Typos have been shifted to alternative locations.

Rewind v0.3.4.3 Changelog:
– Ren’Py Sync has been enabled. You can now sync saves between various devices.
– Replay gallery not unlocking some scenes has been corrected.
– Replay gallery triggering errors in the dungeon and during some of Marla’s content has been corrected.
– Choice menus have been added to Dungeon Replays to allow players to choose their variable values (mind protections, virginity, etc).
– An uncommon error related to not exploring has been corrected.

v0.3.4 Changelog:
Additions:

– The Affection System is now in place. Interactions will earn the player Affection Points, and certain relationship statuses and events are locked behind these points. Information is available in the hints section of the mirror screen.
– Various small scenes have been added as affection milestone rewards.
– An additional threesome scene has been added into the poly relationship progression for players using the Dungeon Tent.
– Versions of the conversations surrounding Lani’s racial curse have been expanded to include the Polyamorous Route.
– The Polyamorous Route now includes choice scenes to allow the player to opt in/out of group scenes (in most circumstances).
– There’s now a pop-up to notify the player of a change in relationship status.
– Two new titles have been added: ‘Affectionate’ and ‘Fire Resistance’. You can stir that pot, baby.
– Soul Box level 9 has been added (but no new items are in the game, so it’s a bit of a slog trying to activate this one… I’ll add more items in the next version).
– Variations on dialogue have been added for many every-day scenes and story events to account for learned knowledge, affection level, title variations, and romantic continuity.
– Mister Bacon.

Changes:
– Auto-battle no longer requires a one-turn wait.
– The enemy version of Lani (the one you fight in order to party together) now levels up once every 10 days that she is not in your party.
– The Settings Menu has been expanded to include animation skip toggles (using the in-game cog button).
– Poison and Fire points are now displayed in the general mirror stats window.
– Lani can now be recruited without joining the Adventurer Guild first (requires Cat Person level 6).
– Event triggers have been modified to make use of the new Affection System, and the hints have been altered to specify when affection points are required.
– Added in-battle buff icons for food buffs (defense, attack, crit).
– Dungeon rewards are now ‘discovered’ when chosen, even if the player cannot utilize them.
– Food buffs in dungeons now last longer (based on Battle Junky title proficiency).

– Alterations in text and menus have been added to facilitate abnormal play-styles (title avoidance, skill avoidance, etc). Go on and break it; I’ll forgive you if you tell me how you did it.
– Emergency healing in the dungeons now allows the player to choose every possible option and utilizes skill healing calculations to determine heal amount.

– Threadbare is now available even if players do not have the money to purchase clothing, and the purchase option has been added to purchase Lani’s sundress outside of the date.

Corrections:
– The Dungeon Tent now correctly heals your party after use.
– Potions used in battle now count towards Potionista title.
– Battles fought while ‘wandering’ inside dungeons after finding the boss door will now correctly count down the Dungeon Tent timer.
– The scheduler now correctly removes viewed threesome events so that the player doesn’t get too tired.
– Watching Lani climb the tree on the same night that Clarice informs the Palace that you have found the clues no longer skips the palace event.
– Corrected an uncommon error that removed learned recipes after a rebirth.
– Corrected some calculation errors with attack and defense food buffs.
– Some movies were incorrectly named and skipped by the game (Lani’s final sneak animations).
– Corrected some movies which defaulted to a blank screen after playing once.
– A negative money glitch has been corrected.
– Cock-a-trice enemies are now correctly counted in the kill lists.
– Corrected error that placed the targeting icon over non-existent enemies at the beginning of fights.
– Corrected error that caused player characters to be invisible at the beginning of fights.
– Corrected a rounding error when Lani is defending magical attacks. Defending no longer gives her negative magic defense.
– You are now paid for your patrol work on days when you find a clue.
– SO. MANY. TYPOS.

Rewind v0.3.3.3 Changelog:
Additions:

– 21 additional rendered relationship scenes for Marla, Lani, and Marla/Lani pairings, incorporating 42 new movies.
– Lani’s sneak content is complete through Sneak level 10.
– The Dungeon Tent can now be crafted.
– Succubus story dungeon has been expanded to include the usage of resistance items on the girls.
– A replay gallery has been added.
– A hint section is now available in the mirror menu.
– Soul Box is now available up to level 8.
– Marla now has some hidden relationship scenes for later game players to discover (based on player endurance stats).
– Kitchen and Library locations are now available for general exploration and conversations at all times of day.
– A future-seeing cookbook is now in the library to teach the player recipes in the morning (this may be nerfed in the future).
– Conversations with Luna (mother) have been greatly expanded, including the addition of magical training.
– Conversations with Marla (via the world map) have been greatly expanded.
– A small ‘Relationship Information Menu’ has been added to the general settings area (it’s the heart icon).
– New rewards have been added to the Succubus story dungeon.
– Recipes now provide buffs for combat/drop rate/xp.

Changes:
– The Home Map is now controlled by new logic. Characters are now on a general schedule, with player actions and story elements changing some of their location behaviors.
– Conversations accessed from the Home Map are now chronological in most cases (they were previously randomized).
– Some relationship variables and dependencies have been altered.
– The Town Map is now available in the afternoon.
– The Beast Merchant now sells Tent-crafting materials on every day that ends in zero (0).
– Adding the Dungeon Tent required quite a few changes in the dungeon menus (mostly invisible).
– Players can now return to the exploration menu from camp/dungeons without first returning home.
– Dying to a dungeon trap while holding enough potions to survive will now trigger an option to save yourself with your potions.
– Combat skill animations have been further optimized.



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8 Comments

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