Of Devotion and Despondence Free Download Latest Version
Of Devotion and Despondence Download Walkthrough + Inc Patch Mod Apk For PC Windows, Mac, Android – It is written in first-person narrative, and tells an emotional story that focuses on mature prose.
Developer: Earliestbird Patreon – Discord
Censored: No
Version: 0.1.14
OS: Windows
Language: English
Genre: 2DCG, Male Protagonist, Text Based, Adventure, Turn Based Combat, Fantasy, Management, Romance, RPG, Anal Sex, Creampie, Teasing, Groping, Handjob, Lactation, Male Domination, Oral Sex, Pregnancy, Spanking, Vaginal Sex, Religion
Overview
Of Devotion and Despondence is a visual novel with heavy RPG elements that follows the journey of a man exiled to a shifting world, a place where humans are not expected to survive for long.
It is written in first-person narrative, and tells an emotional story that focuses on mature prose,
romance, and erotic scenes.






v 0.1.14:
– Added Passive Talents for the residents! Every girl has a different skilltree, some of which may completely change the way they function. From Raven skipping work, to Dalena using her martial prowess to help with professions, and to Melrose messing around with skillpoints, they each bring something unique to the table.
– Added 3 new Pantheon Aspects! These are the Aspect of Divergence, Aspect of Gluttony, and Aspect of Hunt.
– Opening the ‘Memories’ tab now shows the number of girl events currently in the game.
– Slightly increased Skirmish base difficulty
– Added an optional ‘Auto-Clean‘ function to the Pantheon
– Added a ‘Show Original‘ button to bred Pantheon Aspects
– Reduced the Pantheon breeding cooldown to 5 days (from 10)
– Doubled the ‘Traveling Merchant’ daily event chance to occur
– Dalena’s Talent ‘Honorbound’ now gives 5 Player Stoic instead of 10
– Melrose’s Talent ‘Future Lessons’ no longer reduces Visionary if maxed out (bug)
– Fixed the Aspect of Fertility base image (aka. been given a proper set of panties)
– Fixed a crash that happened when using ‘Tricklash’ when almost all of Raven’s skills were maxed out
– Fixed a bug that made it so that players wouldn’t get a Collection reveal after a breeding
– Small UI adjustments and variable changes
Note: The Passive Talents do a variety of new stuff, so I expect there will be quite a few bugs to squash. Feel free to break the game and then tell me about it so I can fix it
v 0.1.13:
Breedable Achievements! (aka. The Fap Patch)
– The Pantheon is here! Discovered in Old Rozan, this place will not only serve as the game’s Achievements system, but will also allow you to unlock bred versions of twenty (and more coming) different Aspects.
You’ll also be able to cum on each of them not once, not twice… but three times. That’s right. Twenty sexy women, each with a preg version and three cumshot stages.
– 2 new girl events for Dalena.
– A fresh new frame for the Collection cards!
– The ‘Training Tools’ building is now much cheaper
– During professions, increased the flat resources gained for Wood, Stone, Bone and Hemp (previously 1 to 6, now 4 to 6)
– Reduced essence gained for smelting some later items
– Skills are no longer increased by failing Skill Checks. I made this change so that players are not tricked into ‘grinding’ Skill Checks anymore by failing them. Instead, if the requirements are not met, players should explore other areas and return later. Also with the new skillpoints added last patch, every Skill Check in the game should be much easier to pass.
– Added a visual indicator for when players have a Collection reveal available
– The “Skip” button on the adventure screen now only appears after day 10
– Fixed a bug where some variables were defined twice
0.1.12:
Major gameplay update!
– New (experimental) gameplay mechanic: Skirmish! The base now gets attacked every 20 days, challenging the main character and his girls in every stat. At least 3 victories out of 6 are needed to win the Skirmish, receiving skillpoints to spend among the MC and the residents as a reward. Defeat will take away some resources (NOT Essence), but don’t worry – losing a Skirmish will never result in game over.
– Added Active Talents! Spend resources to modify and augment the skills of residents in interesting ways. Active Talents are unlocked by building ‘Living Quarters’.
– The player and residents start with 10 skillpoints to spend by default.
– New skill graphics for the residents screen. Girl skills now have a maximum limit of 100 by default.
– The Dice have fallen. The first event where the MC struggles with his depression is now in the game.
– Added new random daily event: Traveling Merchant (can appear from day 50)
– Added the option to show resources during events.
– Changed the “Accident” event to only appear after 25 days have passed (previously 5)
– To reduce early grinding, the day 2 ‘Cellar’ event now gives more resources. Resources gained from the repeatable adventure events were also greatly increased.
– Increased the cost of some buildings (Essence Nets, etc) and reduced the cost of some other buildings (Smelter, etc).
– Slightly increased the game’s base volume.
– Searching in cities is now twice as fast.
– Added a notification if New Rozan discounts are already active (they cannot be stacked)
– New visuals for tutorials.
– Fixed some tooltip display bugs.
– Added the Credits screen! Patreon supporters now get recognition ingame. Love you guys <3
Note: There’s a few things to address about Skirmish.
1) Balance is highly subject to change – feedback is everything. Please let me know what you liked, disliked, and what changes you think would make this feature a better experience.
2) You are not supposed to win every Skirmish. Sometimes it’s better to accept defeat ahead of time and mitigate the resource loss by spending as much as you can beforehand.
3) Skirmish was designed with Active and Passive Talents in mind, but Passive Talents are not in the game yet. I’m working hard to make this a reality as soon as possible.
v 0.1.11:
A revision update that addresses a large amount of player feedback!
– Revamped / expanded the intro at certain places to flesh out the main character more. Some adventure events that touch on the main storyline also received this treatment.
– Added 2 early girl events for Raven, pacing out the growth of the relationship more. Also made small changes to already existing girl-events, including a new picture for ‘The Unfortunate Shed’.
– Continued Raven’s story with 1 new girl event, told from her point of view.
– Added the first girl event for Dalena. Also changed her name to Dalena
– Added 1 new erotic event in the mansion with Bonni the vampire.
– Changed multiple images for Raven, including her profile icon.
– Fixed several early pictures with major AI weirdness going on. Added new cumshot pictures for early erotic events.
– The save menu can now be accessed during the intro.
How To Install Of Devotion and Despondence
- Extract
- Play the game