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Maji-iki The Failing Witch and Lewd Magical Hands Free Download Latest Version

Maji-iki The Failing Witch and Lewd Magical Hands Download Walkthrough Mod Apk For PC Windows, Mac, Android – Explore dungeons and defeat bosses ②Scenario progression + Increased libido​..

Original Title: マジイキ 落第まじょとHな魔手
Developer: C-Labo Ci-en – X/Twitter – Discord
Censored: No
Version: 0.420
OS: Windows
Language: English
Genre: 2d game, 2dcg, animated, big ass, big tits, bukkake, combat, corruption, creampie, female protagonist, japanese game, management, monster, multiple protagonist, oral sex, paranormal, rape, rpg, school setting, stripping, superpowers ,teasing ,tentacles, vaginal sex

  • DESCRIPTION
  • SCREENSHOTS
  • CHANGELOG
  • INSTALLATION
  • DOWNLOAD

“semen collecting RPG” style, with the following progression: Explore dungeons and defeat bosses ②Scenario progression + Increased libido​

Basic Controls Menu Screen
● Up/Down keys: Select
● Right key: Confirm
● Left key: Back
● L key: Switch language
● F key: Open bug report During Battle
● Arrow keys: Move
● ALT key/Esc key: Pause
● F key: Open bug report During ADV
● Right key: Advance message / Hold for fast-forward
● Up key: Auto-play ON/OFF
● Down key twice: Skip ADV
● Left key: Toggle student handbook display (ADV only)
● L key: Switch language
● F key: Open bug report Alternative Control Methods
● WASD keys are also available
● Gamepad support available
● Supported buttons: A button, B button, Z key, X key
● Other supported keys: Enter, Space, ESC
● Play with your preferred controls Available Content New Features in Magi-iki 0.170
● “Divided Spirit Hand” erotic trap adjustments in progress
● Added Rico Scene 3 “Accidental Stream Sex After the Live♡”
● Provisional implementation of new magic hand “Jump”



v0.420

  • Chaos Forbidden Library floors 4–6 + reworked final showdown (Loop 3+; the “two moving circles” go live, the showdown becomes a two-circle territory battle)
  • Resuming a Chaos library run (close the game partway and pick up where you left off; loadout and loot carried over, costs one Magic Key)
  • Episode 8 “The Night of Awakening”, Episode 9 “My Question”, Episode 10 “A Pure White Morning” (defeat the deepest one in Loop 3 to start all three in a row; four new erotic scenes included)
  • Loop-4 Arina’s body change (pleasure gain permanently doubled + new lines)
  • A green Fallen Witch in the Chaos Forbidden Library (Loop 2+; strip and defeat her for Eichi Cloth → Koharu’s Link Lv)
  • New floor 4–6 battle track, final-showdown track + story insert song (with the per-language song experiment)
  • Thrust-sync for caught scenes (pleasure now ticks at the deepest moment)
  • Difficulty tuning for the Colorless deep floors (enemies on floors 4–6 slightly stronger)
  • Whip Left/Right Hand adjustment (now bends on Box-family bodies)
  • Fixed a bug where the exit door could fail to appear when clearing a floor while the field had shrunk (this could happen in any Forbidden Library)
  • Fixed the warp bookmark and the exit sometimes overlapping in the same spot in the Chaos Forbidden Library
  • Removed a small click noise that rode on every piston SE in erotic scenes
  • Fixed the unnatural “breathing” motion of the little peeking Arina in the corner of peeking scenes
  • Fixed untranslated control markers (such as [climax 1 time]) appearing inside dialogue bubbles when playing in English or Chinese
  • Fixed dialogue scenes carrying the camera position and speech-bubble frame over from the previous scene

v0.410

  • Gray Analysis (gacha) unlocked (clear the Chaos Forbidden Library and the 5th color appears in the Wis Chamber; 2 new hand types + 1 new fetish)
  • Two Loop 3 dreams (the tentacle “training”, and the Breast-Expansion-Magic titjob; they start automatically on the nights of Day 1 / Day 3 in Loop 3)
  • The two circles in the Colorless Forbidden Library now move (a drift-and-dock cycle plus the Crossing Gate — the base layout for Chaos Floor 4 and beyond)
  • 4 new trial hands in the Colorless Forbidden Library (Pursuit L/R and Recall L/R; 6 in total with the earlier Fusion pair, usable from the start)
  • Enemy swarms come to the regular libraries (packed waves on many floors of Purple / Blue / Red / Yellow)
  • Unified Chinese font (every character now renders as pixel art)
  • Reorganized each heroine’s story list into three categories — Link Episodes / Facility Stories / Others — so you can reach the scene you want faster
  • Fixed a freeze where the game could become unresponsive when an in-field info window and a boss grab overlapped at the same moment
  • Kept polishing last week’s Sex Room “on her back” position after release, mainly around the gauges and the cross-section view
  • Cleaned up terminology inconsistencies in the English and Chinese translations
  • In the gacha reveal, winning orbs now glow with a strong pulse before they open — easy to spot at a glance, even in the Gray Analysis
  • Kinorin-family enemies now get back up about 1 second after being squashed flat (squash-locking them was too strong, so they now share the resistance the big Box enemy already had; using them as stepping stones for jump combos in the Boss Kinorin fight works the same as before)

v0.400

  • Two new Koharu dream stories (they start automatically when you sleep on the nights of day 3 and day 5 in loop 2. Once seen, you can re-read them anytime from the Story menu)
  • Double blowjob (two at once in her mouth) (lock the mouth partner with the ← key, then pick the mouth for the second one too. In the cross-section view the two move at different depths)
  • “Swarm” movement in the Colorless Forbidden Library (they spawn as walls, rings, and clusters, and close in with per-color formations. The spawn counts and enemy levels have been rebuilt too)
  • Daily position in the Sex Room (day 6 brings “on her back”. The cross-section view is supported too)
  • Fixed the climax face so it matches the current climax stage
  • Animations in conversation scenes now move more naturally
  • Verified on the actual build that the Chinese UI goes all the way through a full clear of the Chaos Forbidden Library to the unlock screen

v0.391

  • Koharu’s Climax Link “Waiting Your Turn” (loop 2 onward, the Sleep Room at 16:00 on day 4 “3 days left.” No Eichi Lv requirement. Peek to gain the Heart of Luring Bliss → Battle Form + formally obtain the Drain Left Hand)
  • Colorless Forbidden Library (the 11 Hands found only in the Red and Yellow Analyses / the 5 exclusive Hands / all the way to Battle Form, selectable before you’ve obtained them)
  • Chaos Forbidden Library tuning (mobs keep spawning in boss fights with other colors coexisting / exploration magic fixed to Expand, Shift, and Trap / blue’s numbers and goal count eased / fix for loop 3 stopping silently)
  • Fixed the issue where the loop “seemed to break” and stop at loop 3 of the Chaos Forbidden Library. Beyond loop 3 is a stage not yet released, so not being able to advance to loop 4 is itself intended — but until now the final foe sat at an unreachable depth and things just stopped silently, and you could even dive deeper than intended and end up in a “won, but nothing happens” state. Now the final foe is placed at a reachable depth, and at the end the time-leap screen tells you “the stages beyond this are not yet released — please wait.” Once more is released, you’ll advance to the next loop as normal
  • Fixed a bug where, in some language environments (regions using a comma as the decimal separator), the Sex Room and Hikari’s peek-scene images wouldn’t display / the screen turned a single color. The cause was number parsing that depended on the environment. Actually, the very same problem came up back when the trial version first launched, and the author fixed it then. But as development shifted to being AI-driven, the hand-off of “why it’s written that way” didn’t carry over, and it recurred. This time we’ve unified number parsing itself into an environment-independent form and added an automatic warning if a decimal slips in, so it shouldn’t happen again. Sorry for the trouble
  • Fixed bugs where, on retrying after a defeat, fetishes wouldn’t activate / the reserve layout stayed in its old state
  • Fixed a bug where the bookmark (the clear marker) sometimes wouldn’t appear if the goal count skipped past exactly 0
  • Fixed a bug in Rico’s side-conversation scene where a different face was drawn over Rico’s standing art
  • The daily-changing position system is still closed. Last week I wrote “next week or later,” and it didn’t make it this week either. I’ll report here once it’s ready to open

v0.380

  • The morning login bonus gets a lewd update (occurs on login-bonus nights where you don’t dream. Arina climaxes from a Magic Hand’s vibrator while still asleep, and wakes up right then. That one climax is added to the next morning. From loop 3 — the Free Plan’s loop stops at loop 2, so it is out of reach there)
  • Trial release of the exclusive Magic Hand “Drain Left Hand” (a counter type that, during Battle Form, triggers on its own the instant a boss is about to grab you and grabs it back. While she’s holding on, the boss can’t capture, and she heals as she wrings it = healing past her maximum. Defeating regular enemies readies it again. The scene where you formally obtain it comes next week or later)
  • Sleep Room “key hunt” (the game Koharu proposes. Follow the string to find where the key is and get 10 Magic Keys. Searching costs no time / only switching routes costs 1 hour. The hiding place differs on each of the 7 days and doesn’t change between loops. The chest zip needs Eichi Lv 5, past the skirt needs Eichi Lv 10, and on days you can’t reach it all three options close with 【Required: WisLV ◯】 shown. Keys per week grow 20→40→70 as you level)
  • The “Choose Save Data” screen (data you’ve set aside, older versions, and other folders all line up in one list, each row showing its timestamp and progress. Reachable from the first-launch setup and the debug settings)
  • Fixed a bug where repeatedly fusing Magic Hands made their attack interval grow longer and longer until they barely attacked at all (the more you’d been fusing, the more your original rate of fire comes back = your damage will feel like it went up)
  • Fixed a bug where the 6F boss of the Purple Forbidden Library was mistakenly set to be extremely strong. It had been happening since v0.310, and it’s the cause behind the several reports that “the boss on the second expedition is unreasonable.” Our apologies for letting it stand so long…… it’s back to its proper strength
  • Fixed a bug where entering a Boss Kinorin floor in the Chaos Forbidden Library stopped the ground mushrooms from being replenished, stalling your progress
  • Fixed hold-to-fast-forward in dialogue (holding the Right key) being so sensitive that a light press skipped several lines (fast-forward now only starts after holding for 0.5 seconds). Along with that, fast-forward speed now follows your “auto-play wait time” setting
  • Fixed a bug where setting text speed to its minimum made dialogue text not appear at all
  • Fixed a bug where skipping partway through a dialogue scene could break the display in another conversation or on a facility screen
  • Replaced the graphics for the Magic Hand “Spirit Hand” with new ones

v0.370

  • The Chaos Forbidden Library becomes playable = the final dungeon opens (second loop onward. A shuffled structure where the four themes mix two colors at a time / read the themes off the wall colors / reroll the themes with one Magic Key / beat the opponent at the very bottom to advance to the next loop)
  • The new Magic Hand “Fusion Left Hand” also appears in the Chaos Forbidden Library (Free Plan gets it only at the start of the Purple Forbidden Library / the Paid Plan also gets it in summons partway through Chaos Forbidden Library expeditions)
  • Chaos Forbidden Library stories “Return,” “The Second Question,” and “A Morning of Suspicion” (the continuation of the night of Day 7. Three episodes only those who break through Chaos can reach)
  • In the Chaos Forbidden Library’s first Magic Hand selection, you can now exclude “Hands you don’t want” (designate them with the Left button. Excluded Hands are shown darkened and stop appearing in later summons. The designation carries over into the next loop too)
  • From this week, you advance to the next loop only when you beat the opponent deepest inside the Chaos Forbidden Library. If you lose, you’ll be redoing the same loop once more.
  • ⚠ Loop Counts Will Be Aligned Once (for those with existing save data) for anyone who had already advanced past the third loop, the loop count will be set back to “loop 2” once. Until now, losing still advanced your loop, so this is a one-time adjustment to align everyone with the new rule’s baseline. Nothing you’ve already unlocked will be taken away.
  • While a lewd scene is in the foreground, the sound of the conversation behind it now stops (the visuals keep moving, so you can properly focus on the voices of the front scene)
  • The fade-to-black staging now sinks in gradually, in step with the density of the mist
  • Fixed a bug in the Boss Kinorin fight where, rarely, almost no mushrooms would appear on the ground and the boss wouldn’t come out either
  • Fixed an issue where content you can’t obtain yet was shown in the unlock list after the opening
  • Fixed a bug where some stories stayed locked even with “Full Story Unlocked” turned ON

v0.350

  • Sex Room “two-at-once play” unlocked (the new mode where you take on two boys at once. Unlocks once you raise Eichi Lv to 10♡)
  • Boss Kinorin extended to Stage 9 + exclusive lewd scene swapped in (three tiers of Boss Kinorin fights in the depths of the Yellow Forbidden Library / the caught scene is now a rhythm-synced exclusive)
  • Yellow Eichi Lv4 unlocked = new gacha + new Fetish “Don’t come near me” (Yellow progression goes a step deeper, with a new Fetish that builds ♥ every time you hit a boss or Fallen Witch — and never decays until they touch you)
  • Fixed drop items being missed while jumping (when you jumped and moved fast during e.g. the Boss Kinorin fight, you could pass right over ♂Essence and other drops at your feet without picking them up. The pickup range is now widened while jumping so they’re collected reliably. Thanks for the user report!)
  • Tutorial Mode can now be toggled ON/OFF instantly with the T key (in the same spirit as the F key for bug reports, you can flip the explanation pop-ups on and off one-handed)
  • Fixed the Crush Left Hand so it properly follows an Elite enemy while gripping it (the hand no longer gets left behind when the gripped target moves)
  • The number of Eichi Rods obtained is now shown in the Forbidden Library’s color (your progress in the Yellow Forbidden Library is shown as “Eichi Rod N / 4,” color-coded for instant clarity)
  • Fixed the display where digits overlapped the “/” when HP was 3 digits

v0.340

  • “Fellatio” added to the Sex Room
  • Mid-run save & resume for expeditions
  • Save data transfer screen included = quietly pre-installed since last week
  • Trial release of the dedicated Magic Hand “Glide Left Hand” (a mobility-type Magic Hand that lets you use even spiky enemies as springboards for a big jump. An early taste of what’s planned for official acquisition via Yukino’s Climax Link)
  • Added save protection on quit (fixed an issue where quitting the game before returning home could leave some gacha results and menu actions unsaved; they are now saved automatically on normal exit)
  • Boss Kinorin fight unlocked on Yellow Forbidden Library Stage 3 (the live debut of Rhythm × Whack-a-Mole. The capture lewd scene is placeholder visuals — swap planned next week)
  • Fixed a bug where the dedicated Magic Hand “Combo Crush Left Hand” wasn’t growing (its cooldown and range weren’t improving even when enhanced. From now on, its attack interval shortens and its magic circle widens in line with your Climax Link Lv)
  • Fixed a bug where the Sex Room’s central glass turned clear on its own (the silhouette kept switching to the real image at every climax, making the Eichi-Lv staged reveal look like it was leaking)
  • Fixed doubled text in the Chinese-language student ID / student handbook (reported with screenshots by a Chinese-speaking user — lines below the colored row appeared overlapped as ghosting. Thanks for the report!)
  • Fixed a spot in one of Misaki’s scenes where the first-half and second-half images were identical (also from a user report; the Day 4 noon scene now switches images properly)
  • Aligned the dedicated Magic Hands’ and menu heroine colors with their Forbidden Libraries (Magic Hands: Combo = purple / Flick = blue / Combo Crush = red / Glide = yellow. Heroine colors in the menus are unified too: Misaki = purple / Rico = blue / Hikari = red / Yukino = yellow / Koharu = green (her hair color) — now you can tell the connection at a glance)
  • Fixed the dedicated Magic Hands’ description text (cleaned up a leftover non-functional “(sec)” notation in some Magic Hands’ descriptions; applied to all three languages)

v0.331

Bug Fixes

  • Fixed conversations not advancing past the first line: Fixed a bug where some Misaki / Koharu scenarios would not advance past the first line when using the arrow keys (keyboard input). (Mouse input worked fine.)
  • Fixed a regression where the post-facility “after” scene didn’t appear / before-and-after images became identical: Fixed a regression where the conversation after using a facility (e.g. Misaki’s ice-cream scene) wouldn’t show, or the first-half and second-half images ended up identical
  • Fixed missing pages in some of Koharu’s scenarios: Restored a spot where Koharu’s scenario would stop partway due to missing data
  • Fixed the “No Panties” mode not applying during Battle Form (penetration not shown): Fixed a bug where, even with “No Panties” selected in the Library, the character kept her panties shown while transformed into Battle Form, so the penetration visuals weren’t reflected
  • Fixed yellow blocks appearing on the ground in the field: Fixed a bug where ground tiles on some maps rendered incorrectly as yellow blocks

v0.310

  • Released the 2nd Climax Link “Peek at the Stream” (Rico) (peek and master it, and you get the dedicated Magic Hand “Flick Left Hand” through its proper route) (EXE)
  • The Fallen Witch appears with a different look in each of the Purple, Blue, and Red Libraries (even the same witch has 4 strength tiers; only the first defeat drops cloth = a collection) (EXE)
  • Raise your Climax Link Level to grow dedicated Magic Hands up to 4 (permanent strengthening: peek to open the cap, defeat the Fallen Witch to fill it in with cloth) (EXE)
  • New fetish “Lust” (pleasure keeps building the whole time you’re caught in a naughty trap / from Red analysis) (EXE)

v0.300

Released Content (Paid Plan):

  • The Fallen Witch appears in three Forbidden Libraries[/B] (placed in the Red Library in addition to Purple and Blue / from Loop 2 onward) (EXE)
  • Combo Left Hand is now “cooldown recovers on mob defeats”[/B] (a spec where the more you defeat, the more the barrage continues. The boss-lockdown issue is adjusted too) (EXE)
  • Dedicated Magic Hand “Flick Left Hand” as a trial[/B] (grabs mobs and throws them at the boss. Can be assembled together if you own the Combo Left Hand) (EXE)
  • Added a “Battle Form” costume variant to the Ring-Tosser’s restraint scene[/B] (dedicated pixel art for when you’re caught during Battle Form. Battle Form is Paid Plan, so Paid only)

v0.190

v0.180

– Erotic trap “Spirit Hands” graphic adjustments
– New magic hand “Vaulting Box” in development!
– New magic hand “Stamp” in development!
– Boss “Ring Toss Man” adjustments in progress
– Red Forbidden Library Stage 6 unlocked (Red Analysis also unlocked)

v0.170 + 0.171

● Reduced app startup time
● Fixed a bug where underwear was displayed in “no panties” mode
● Fixed a bug causing the game to become stuck after exploration ends New
● Fixed a bug causing the game to become stuck during gacha execution New ← Same root cause
● Fixed a bug causing the game to become stuck during level-up New ← Same root cause



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