()

Corrupted Kingdoms Free Download Latest Version

Corrupted Kingdoms Download Walkthrough + Inc Patch Mod Apk For PC Windows, Mac, Android – As tensions rise between the humans and the mythical creatures that lurk just outside of sight, will you stand as a beacon of hope…

Developer: ArcGames Patreon
Censored: No
Version: 0.22.2
OS: Windows, Linux, Android, Mac
Language: English
Genre: 3dcg, adventure, ahegao, animated, corruption, fantasy, male protagonist, masturbation, mind control, mobile game, monster, monster girl, pregnancy, rape, rpg, spanking, handjob, oral sex, vaginal sex

You are the hero – or possibly villain – of this tale, originally on a journey to discover why your family was driven out of your home town, but quickly thrust into events beyond anything you could ever have imagined. As tensions rise between the humans and the mythical creatures that lurk just outside of sight, will you stand as a beacon of hope… or use your newfound power to bring the world under your control?​

IF YOU ARE ON WINDOWS, LINUX OR MAC IT IS EXTREMELY IMPORTANT THAT YOU DO NO OVERWRITE THE OLD UPDATE WITH THE NEW ONE! JUST EXTRACT THIS UPDATE TO A BRAND NEW FOLDER AND PLAY! THE GAME WILL TRANSFER YOUR SAVE FILES FOR YOU!

Corrupted Kingdoms Free Download
Corrupted Kingdoms Free Download
Corrupted Kingdoms Free Download

v0.22.2

  • NEW AREA: After doing the NIGHT Bridge event (the one that unlocks the Shopkeep). go to the Bridge during the DAY and select “Explore the River” to unlock a new STORY area! Not much to do here right now, but it will come into play later on!
  • CODE: I’m experimenting with the “3D Stage” feature of Ren’py, for use in future systems. Mostly backend work for now, but if you want to see a basic example of it in action, head to the Park in Act 3 and click “Look Around”!
  • LILY: In Act One and Two you can now work at Lily’s bar in the evening!
  • NPC: New NPC Character Models added! These will begin to pop up more and more over time
  • Misc: Added an option to the NIGHT Bridge story event to allow people to be more of a dick if they want
  • Misc: Added an outline to “thinking” text so that it’s still readable even if you lower the textbox opacity to 0%
  • Misc: Club Date girl selection has been updated to new “card selection” system!
  • Misc: Converted all the character models from .png to .webp, as part of my constant campaign to keep this game below 2GB. This reduces the character models’ filesize by around 80!%
  • Bug: Even more menu overflow errors removed!
  • Bug: Fixed a crash during Pixie’s ‘personal time’ with your laptop in Act One. The screen has been waterproofed
  • Bug: Fixed an error during the Chastity event in Act Three. Lucille was just too angry!
  • Bug: Fixed a weird issue with the textbox showing up behind centered text
  • Bug: Alice and Chloe will now appear properly in the War Room!
  • Bug: Time will no longer crawl along while waiting for night to fall during Sawano’s missions in Act Two
  • Bug: You can no longer work in Lily’s bar if it’s after midnight. What, you expect her to pay overtime?
  • Bug: Pixie no longer obscures text during the Act Two to Three transition
  • Bug: Older saves will no longer have oversized screenshots attached (thanks, MyeLittleEye!)
  • Bug: Typos and grammatical errors fixed​

v0.22.1a

  • KANA: New naughty event with Kana! Talk to her in her field after everything with Maven is done!
  • ANNIE: New naughty event with Annie! Just talk to her at the farm in Act Three!
  • JESSICA: An alternate way to open up the locked sections of the east side of town if you don’t have Claire! Just talk to Jessica!
  • ALICE: Alice can now be found in the War Room on TUESDAY/WEDNESDAY/THURSDAY MORNINGS, helping out her big sister!
  • HANA: Hana can be found foraging in the park on MONDAY and FRIDAY MORNINGS!
  • MAVEN: Maven can now be found in KANA’S FIELD every EVENING (if you told her to be nice to Kana)!
  • LUCILLE: Lucille has been updated to the new character model system! She now has fully animated eyes and lips!
  • UI: The CREDITS and HISTORY pages have been updated to the new UI!
  • OPTIONS: Added a slider in Options for textbox opacity (by request)!
  • CODE: Tweaked the Hidden Voices code slightly to make it nicer, and to allow me to quickly update the older code. Lamia Hidden Voice restored soon!
  • CODE: Added a code snippet by MyLittleEye to make dealing with the “no snappable” bug easier in future updates!
  • Misc: Shrank the spacing between choice menu options to allow for more options on screen at once without overflow
  • Bug: Text that floats in the centre of the screen will no longer have a quick menu attached to it
  • Bug: Many, many choice menu overflow issues have been fixed!
  • Bug: Sub-navigation menu now appears correctly in the Act Two Living Room!
  • Bug: Emma will no longer be in the garden training until you’ve spoken to her about it. She’s so eager!
  • Bug: Players could get stuck in a loop in Act One by clicking the time skip button on the map screen. This button has been disabled until Act Two to prevent issues.
  • Bug: Error with (“sad” image not found) has been fixed. Jessica was just too sad!
  • Bug: Multiple mentions of Annie removed from Act Three conversations if you were a monster and didn’t get her to Love 3 before hitting Act Three. Shame on you.
  • Bug: Removed MC’s knowledge that the Flying Bar is effective against Eldritch if Lily has already left town
  • Bug: MC will no longer be confused about what time it is when Gwen bursts into his room with a knife. You heard me
  • Bug: You can no longer call Madison to watch while you’re having fun with Veronica if Madison is heavily pregnant. The stress isn’t good for the baby! It was disappearing!
  • Bug: Fixed an error preventing players from seeing Chloe read to Alice in the garden in Act Two. The wholesomeness must shine!
  • Bug: Gwen will no longer show up around the Manor in Act Three until you have met her in the Living Room
  • Bug: Added a failsafe to restore the top menu when changing locations if it was accidentally erased
  • Bug: Fixed some misaligned text boxes
  • Bug: Typos and grammatical errors fixed

v0.22.0a

  • LUCILLE: Lucille has been updated to the new character model system! She now has fully animated eyes and lips!
  • CODE: Tweaked the Hidden Voices code slightly to make it nicer, and to allow me to quickly update the older code. Lamia Hidden Voice restored soon!
  • Bug: Text that floats in the centre of the screen will no longer have a quick menu attached to it
  • Bug: Choice menu overflow when talking to Asteria has been fixed!
  • Bug: Choice menu overflow when in your flat been fixed!
  • Bug: Sub-navigation menu now appears correctly in the Act Two Living Room!
  • Bug: Emma will no longer be in the garden training until you’ve spoken to her about it. She’s so eager!
  • Bug: Players could get stuck in a loop in Act One by clicking the time skip button on the map screen. This button has been disabled until Act Two to prevent issues.
  • Bug: Error with (“sad” image not found) has been fixed. Jessica was just too sad!
  • Bug: Multiple mentions of Annie removed from Act Three conversations if you were a monster and didn’t get her to Love 3 before hitting Act Three. Shame on you.
  • Bug: Removed MC’s knowledge that the Flying Bar is effective against Eldritch if Lily has already left town
  • Bug: MC will no longer be confused about what time it is when Gwen bursts into his room with a knife. You heard me
  • Bug: You can no longer call Madison to watch while you’re having fun with Veronica if Madison is heavily pregnant. The stress isn’t good for the baby! It was disappearing!
  • Bug: Typos and grammatical errors fixed

v0.22.0

  • UI: A huge UI/X overhaul! Details are listed in the bullet points below:
  • UI – DIALOGUE: Dialogue boxes are now slightly larger and more ornate to allow for longer dialogue chunks, a cleaner quick menu and to move away from the ‘black boxes’ aesthetic. New mechanics (coming in the next update) will iterate on the new design and add a fun new toy.
  • UI – QUICK MENU: The Quick Menu has been moved from its distracting position at the top of the screen and into the dialogue box to give everyone a more pleasant-looking experience (and make things easier on PC players who had to keep popping open the top nav bar to get access to it)!
  • UI – TOP MENU: The old nav bar at the top of the screen has been completely overhauled! The clock has moved to the centre of the screen and been given a sleeker look, and the old buttons in the top-right have been compiled into three new buttons: “Notes”, “Inventory” and “Options”.
  • UI – CLOCK: The clock now has a new position and a new look! It will now be visible any time the general UI is (which will help prevent confusion in people who hid the top bar and then passed time) and will clearly display what time of day it is.
  • UI – NOTES: Stats, Powers, Leads and Girls icons have been moved into the “Notes” icon to help keep the main screen looking a little cleaner and to reduce visual clutter.
  • UI – OPTIONS: The old preferences screen has been renamed to “options” and given a sleek new look! Options are now divided into “Display”, “Audio” and “Extras” categories for quick and easy scrolling to what you’re looking for. Additionally, you can now hear preview sounds of Sound Effects, Vocal Effects and Clock Ticks with in the options menu so you can easily adjust each of the volume levels to your personal preference!
  • UI – SAVE/LOAD: The Save/Load Screens have been given a massive visual overhaul! Save slots are now clearly numbered, and there are ten to a page. NOTE: I have had to resize the save thumbnails, but Ren’py doesn’t apply this change retroactively! Your old saves will look weird until you overwrite them!
  • UI – CHOICES: The Choices UI has be overhauled with new button graphics and new positioning. This MIGHT cause some weirdness in older events if there’s more than five options on screen, so report any oddness you see!
  • UI – SLEEP WITH SOMEONE: New UI added for when you select “sleep with someone”! (In Act Three only – I didn’t have time to apply this to Act Two yet, sorry)! Now you’ll get a fun little graphical UI which will allow you to pick the location and then the girl. This uses the new Avatar Portrait system that will be showing up in various mechanics in future updates!
  • UI – LIVING ROOM: The dialogue options for “garden” and “bathroom” have been moved to “sub-location” icons, visible above the normal navigation icons at the bottom of the screen. This is something I’m experimenting with and may apply to other game areas.
  • Bug: The “draggable” error that appeared for some people when trying to engage in combat has been fixed! This required an edit to the Ren’py SDK which SHOULD be fine, but report any weirdness!
  • Bug: Wiki link on the main menu has been updated to point to the new and improved wiki. Thanks, team!
  • Bug: Typo Hero has decided to give the Dread Arc a break this month and will stay home to sharpen his sowrd. I mean sword! Damnit!

v0.21.9

  • EMMA: You can help Emma train her powers! Visit her in the GARDEN and select “About your powers…”!
  • EMMA: You can now find emma in the GARDEN every WEEKDAY AFTERNOON!
  • EMMA: Emma now has her own voice effect!
  • EMMA: Emma now has an updated character model!
  • GWEN: You can now enter Gwen’s room in Act Three!
  • CHLOE: You can now enter Chloe’s room in Act Three!
  • JESSICA: Jessica will now react if you exit the bathroom during the time that she’s normally taking a bath (Wednesday morning)
  • ALICE: Alice is now visible in the Living Room on Friday mornings!
  • TIME: Added a new function to jump by day rather than minute, which should solve the issues with large time jumps, such as those in the finales
  • Misc: Added new variables to every single location in the game, to track where players are coming from. This will help with making more detailed interactions and hopefully also with failsafes in case of save/location errors
  • Misc: Updated the Hidden Voices code so that players can properly advance the “mind reading” questline even on characters without the new character models.
  • Bug: A timetick error in the Act Two Finale has been squashed
  • Bug: Using a power while teaching classes in the college in Act Two was hiding your nav bar for the rest of the event
  • Bug: Pixie was causing an error screen during an Act Two event with Chloe. She has been told to stop eating ice cream directly over the keyboard
  • Bug: Typo Hero holds his sword aloft as a sunbream descends from the clouds. “Ooh, fish!” cries Gwen & Ami: Kid Detectives. And then they all have lunch.

v0.21.8

  • EMMA: You can help Emma train her powers! Visit her in the GARDEN and select “About your powers…”!
  • EMMA: You can now find emma in the GARDEN every WEEKDAY AFTERNOON!
  • EMMA: Emma now has her own voice effect!
  • EMMA: Emma now has an updated character model!
  • GWEN: You can now enter Gwen’s room in Act Three!
  • CHLOE: You can now enter Chloe’s room in Act Three!
  • JESSICA: Jessica will now react if you exit the bathroom during the time that she’s normally taking a bath (Wednesday morning)
  • ALICE: Alice is now visible in the Living Room on Friday mornings!
  • TIME: Added a new function to jump by day rather than minute, which should solve the issues with large time jumps, such as those in the finales
  • Misc: Added new variables to every single location in the game, to track where players are coming from. This will help with making more detailed interactions and hopefully also with failsafes in case of save/location errors
  • Misc: Updated the Hidden Voices code so that players can properly advance the “mind reading” questline even on characters without the new character models.
  • Bug: A timetick error in the Act Two Finale has been squashed
  • Bug: Using a power while teaching classes in the college in Act Two was hiding your nav bar for the rest of the event
  • Bug: Pixie was causing an error screen during an Act Two event with Chloe. She has been told to stop eating ice cream directly over the keyboard
  • Bug: Typo Hero holds his sword aloft as a sunbream descends from the clouds. “Ooh, fish!” cries Gwen & Ami: Kid Detectives. And then they all have lunch.

v0.21.7

  • MAVEN: There is now an “Aftermath” event that takes place after Kana and Maven’s meeting. Go talk to Maven to see it, and make a certain decision… also, remember to check in with Kana afterwards!
  • KANA: You can now give Kana headpats (only in the field)!
  • LIL’ KANA: You can now give Lil’ Kana headpats (headpat Kana and she’ll want one too)!
  • MODELS: Hana, Ami, Chloe, Annie, Maven, Jessica and Lyx have all been updated from the old Paperdolls to the new Character Models! Huge thank you to Chris for doing that! (0.21.6a)
  • TIME: You can now turn off the clock “ticks” (making timeskips instant)! Go to “Preferences” and under “Clock”, click “Disable”!
  • TIME: You can no longer click on navigation overlays while time is ticking (0.21.6a)
  • TIME: Almost all time skips have been increased by 50-100% and new time skips have been added (0.21.6a)
  • Bug: Some time transitions were crashing the game – these have all been tidied up (0.21.6a)
  • Bug: An issue with Asteria’s “happy” paperdoll crashing the game was been dealt with. She has been told to smile less intimidatingly (0.21.6a)
  • Bug: Opening a screen overlay while time was ticking could cause the overlay to get stuck (0.21.6a)
  • Bug: There were a number of issues that were causing start-of-game crashes (0.21.6a)
  • Bug: Hidden Voices power wasn’t working properly. Now it is again! (0.21.6a)
  • Bug: One of the Lyx sequences was broken. It’s working again! (0.21.6a)
  • Bug: Talking to the three Numbers in Artifact’s demesne was crashing the game. They’ve been asked to be less meta (0.21.6a)
  • Bug: An error when going to your room at night in Act One has been squashed!
  • Bug: You couldn’t give the medicine to Kana if Annie wasn’t at the farm. Now you can! But also, why do you hate Annie so much? Huh? Meanie.
  • Bug: Sitting with Kana until the time slot changed locked you into a black screen. Now you can sit with her for as long as you like!
  • Bug: A number of issues with time changes leading to weird overlay problems have been fixed. There will likely be more, so keep reporting them and I’ll deal with them one by one!
  • Bug: During the Act One finale, Robin was reversing time. He has been nerfed. Too OP.
  • Bug: Duplicate bug for Kana’s questline has been squashed (again!)
  • Bug: Error screen when losing to Hazel has been fixed
  • Bug: Time was being wibbly-wobbly in the Act Two finale. It has been Doctored. Who? Don’t worry about it
  • Bug: A few “sleeping” events were overlapping each other. Everyone has been asked to wait patiently in line
  • Bug: Pixie was cloning herself during one of the Chloe events. To save our ice cream, her cloning vats have been taken away from her
  • Bug: You could work in Lily’s bar all night. Lily has had unions explained to her and now enforces regular working hours
  • Bug: Shrugging in unison, Gwen & Ami: Kid Detectives nod. Sure! TYPO HERO HAS JOINED THE PARTY

v0.21.6

  • KANA: Kana’s Koma Kwestline Kompleted! No spoilers here, but you can now gather the final ingredients Lyx needs, and see what happens… yes, this is the whole questline, no more cliffhangers! Did you leave Maven alive? If so, Kana may have some words for her…
  • MODELS: Character paperdolls have been upgraded! Now they blink, have different poses based on their emotions, and their lips move whilst their dialogue scrolls on the screen (and stop moving once the dialogue scroll ends)! This change only affects a few paperdolls right now, but more will be added in every update!
  • VOICE EFFECTS: All characters now have voice effects! These are your standard “bleepbloop” VN effects, not full voices, but they do change depending on the character’s emotion!
  • TIME: The time system has been upgraded! Now there are FOUR timeslots instead of just three (Morning/Day/Evening/Night) and time is measured in hours and minutes!
  • CALENDAR: Days of the month and month names have been added! This will allow me to start introducing seasonal events like Hallowe’en, Christmas, and so on!
  • PREFERENCES: New volume sliders have been added for the Voice Effects and Clock sounds, in case you think they’re too loud or just want to turn them off completely!
  • Bug: The Nexus lead was HUGE. Now it is little. Tremble at the power I wield
  • Bug: It was possible to redo the “meet Kana with Lyx” event and duplicate old leads. Now it isn’t, and all duplicate leads should be erased on loading in
  • Bug: Lucille’s climax image was broken. That’s one hell of a climax!
  • Bug: MC was calling Lily “Jessica” in one scene. Embarrassing!
  • Bug: You could summon Veronica and Madison at night in the college. Now they’re allowed to get their beauty sleep!
  • Bug: Fixed text appearing over Pixie’s “laptop scene” in Act One if you chose to stop looking
  • Bug: The “sound volume” bar in preferences now actually affects sound effects
  • Bug: You could call Jessica to practice combat at night. Let the poor woman sleep!
  • Bug: Gwen & Ami: Kid Detectives look at the Typo Hero questioningly. “So you vanquish typos, or you’re a hero of typos?”. Typo Hero sheathes his blade and smiles “Watn to cmoe an cee?”

v0.21.5

  • NEW CHARACTER: Continue with the Kana lead you got from Lyx!
  • KANA: Can continue her Lead!
  • LUCILLE: Lucille finally has a room of her own once again! In the East Hallway – Human Floor!
  • LUCILLE: New naughty event with Lucille! Talk to her in her room!
  • DREAMS: Five new dreams will appear once you’ve tried to access the Nexus in Act Three and spoken to Lyx about it. They may reveal a little more about a certain character’s origin, and perhaps a way to eventually reopen the Nexus…
  • Misc: Slight rework to the Act One finale to include kinetic text and tidy up the code a little.
  • Misc: Fixed some instances of paperdolls overlaying on top of text.
  • Misc: Shifted a dialogue line in the park concert scene so it makes a little more sense.
  • Misc: Work continues on making “virgin runs” possible. I’m about 20% through remaking the Act One finale renders and they’ll all be released at once in a futuer update – coming soon!
  • Bug: The figured pulls himself from the pool of light, armor gleaming in the flickering luminescence. Picking up his sword, he turns to Gwen & Ami: Kid Detectives. “Hi,” he says, “I’m the Typo Hero…”.

v0.21.3

  • KANA: If you have a kid with Kana, she will now join you when you sit by her mom’s bedside
  • BOSS GIRL: New Boss Girl! Should be familiar to people who remember Act Two. What’s this broken jar doing on the ground..?
  • BOSS GIRL: Naughty event for the new Boss Girl included in this update!
  • LOCATION: You can now conquer Lyx’s Cottage location!
  • RECIPE: New recipe! Fairy Cakes! Conquer the Cottage and then explore it to find the recipe!
  • Misc: Updated the girls’ Character Cards so that their bios are not text rather than baked into the image. This should make translators’ jobs easier, as well as allow me to easily update the bios as the girls change over the course of the story!
  • Bug: Trying to enter Claire’s room would throw up an error message – you can now invade her privacy at will!
  • Bug: Navigation menu will no reappear properly when trying to move around the West Hallway
  • Bug: There was a layering issue in the daycare, and the kids have been told to stop breaking reality
  • Bug: The girls’ stats in their Heart Menus were falling out of their boxes. Things are much tidier now!
  • Bug: Teh red bttnon pluses, shiftss, changes itno a lrage red sheild. For a momment, notthnig… then slwoly a swrod beigns to rise from teh glwoing centre… what is with these typos!? … Oh, no…

v0.21.2

  • KANA: New Kana lead! Go check on her at Annie’s farm!
  • MORGANA: You can now check on Morgana’s location – beware of dogs!
  • NEXUS: New lead! Try accessing the Nexus, then talk to Lyx!
  • DHENA: You can now search the shops for the acid you need!
  • CHARACTER CARDS: Character Cards’ “Hint” sections have all been updated to remove the “no more content” line and replace it with something that can be updated properly throughout Act Three.
  • CLAIRE: Added a line of dialogue when you try to check Claire’s room to indicate that you should try Emma’s door (if Emma is in your Act Three playthrough)
  • OUTSKIRTS: Added War Map links on the Outskirts Map in the same style as the Town Map
  • Misc: Changed a whole bunch of map_return markers for smoother navigation
  • Misc: Lyx’s “theme music” will now play when you talk to her
  • Misc: Added the amount of Ichor required to the locked options on the Shopkeep’s Elixir page so that it’s less confusing for people
  • Bug: There was a bug preventing Claire from turning up outside Emma’s door in the morning. Claire has fixed her sleeping patterns and will now be awake and chatting to Emma earlier!
  • Bug: The stats page overlay was all out of alignment. It now looks like it should again!
  • Bug: “Eureka!” Cries a small voice, as Gwen & Ami: Kid Detectives come upon a large red button! They press it and immeediatle a brite ligth begisn to… wiat, whtas happnin?

v0.21.1

  • CLAIRE: Talk to Claire to unlock a new Warmap route to the cafe (this also unlocks the currently-locked Org/Fey locations on the east side of the map so you can visit them again)!
  • LYX & VIOLA: First interaction between Lyx and Viola! Must have met Viola and spoken to Lyx about the Flying Bar. Then just enter the Flying Bar!
  • FLYING BAR: Will now appear even if Lily is gone! Just get into at least one fight (if you’ve already been in a fight then that counts) and then sleep!
  • FLYING BAR: New Lead! (Talk to Lyx)
  • BRIDGE: New Lead! (Go to the Bridge and select “Explore the River”)
  • KANA: New Lead! (Talk to Lyx)
  • LOMEG: New Lead! (Talk to Claire then talk to Lyx)
  • DHENA: New Lead! (Visit Dhena’s cave then talk to Lyx)
  • NEW LOCATION: The Glade! Go to the Manor Garden and click on “Look Around”! (This is actually kind of an old location, from way back in the days of the original battle system. But now it has its own map!)
  • NEW LOCATION: Ruined Farm! Located on the Town Map (nothing to do there just yet)!
  • MAP: Added SHOPS and CAFE back to the Town Map (nothing to do there just yet)!
  • MAP: Changed the battle map overview so that the location links are clearer and less squiggly
  • MAP: Changed a couple Faction flags so that the Faction owners made more sense
  • LEADS: Changed the graphics for the Leads to make them less “lumpy”, and adjusted the text position better
  • Bug: A sneaky mention of Patreon remained in the game. I did to it what Patreon tried to do to the kids
  • Bug: Typos fixed! Wait… where did the Kid Detectives go..?

Valentine’s Special
Added

v0.21

  • SUBSCRIBESTAR: Removed ALL mention of Patreon from the game and replaced every instance with SubStar!
  • DAYCARE KIDS: A new wholesome group event with the kids! Because Patreon can bite me. Go to the daycare and select “Group Play”!
  • CLAIRE: New Claire event! Just go to sleep any time after meeting Claire in Act Three!
  • DAYCARE: You can now rename your kids again in Act Three! That should confuse them nicely
  • GLYTCHES: More glytches have been added to the prologue
  • CREDITS: Credits have been fully updated to include all the amazing tier 4 players and higher who made the SubStar Shift! Thank you so much, everyone! <3
  • Bug: Trying to visit Ami’s room would teleport you to a healthy-looking Ami. Too healthy! This has been “fixed”…
  • Bug: MC kept wondering how Viola got Viola’s fluids. The stupid has been slapped out of him
  • Bug: Pixie was cloning herself. She has been forbidden from watching the Prestige and the clones have been… dealt with
  • Bug: Some odd text artifacts have been erased from dialogue lines. Thanks, thelling!
  • Bug: You could rescue Kana even if you lost the Maven fight. Now you have to earn your wolfy waifu’s return!
  • Bug: Lil’ Ronnie is no longer cutting off Lil’ Emma’s legs. Rude!
  • Bug: Typos and grammatical errors fixed (this is just to remind people what the last bullet point always relates to. Lotta people been asking me how to find the Kid Detectives…)

v0.20.9

  • GLYTCHES: More glytches have been added, plus a new take on Hidden Voices that will hopefully be less prone to breaking than the old system. Talk to Chloe to see them in action (Hint: you can click/tap on the orange words)!
  • EMMA: You can now ask Emma to sing for you!
  • EMMA: You can now tell Emma that your kid is okay!
  • SLEEP WITH… You can now invite Lily to spend the night with you!
  • SLEEP WITH… You can now invite Lyx to spend the night with you (30% chance of a surprise in the morning)!
  • SLEEP WITH… You can now invite Viola to spend the night with you (60% chance of waking up to a bit of a surprise…)!
  • EMMA & CLAIRE: Claire will now appear outside Emma’s door in the MORNING as well as the AFTERNOON if Emma hasn’t left her room yet
  • CHLOE: Chloe will now properly appear in the War Room instead of her paperdoll popping in to greet you!
  • FEY FLOOR: Re-added the “Fey Floor” option to the East Hallway. You can’t enter Ami or Hana’s rooms, though, as they’re always working! Poor girls…
  • Misc: Removed the Discord integration so that the new Web build will work properly (more on that coming later!)
  • Misc: Tidied up the dialogue with Chloe in Act Three so her paperdoll doesn’t keep bouncing in and out of the screen
  • Misc: Chloe will now always wear her war outfit while in the war room
  • Misc: Added “your” variants to Chloe’s speech patterns
  • Bug: Gwen’s naughty pool scene wasn’t showing up in Act Two. Now it is!
  • Bug: The “active” icon now shows properly when you visit the dungeon or the pool in Act Three!
  • Bug: Gwen & Ami: Kid Detectives quickly dispatch the Python with a knife covered in Rust and continue on their way (this one’s for you, my fellow coding nerds)

v0.20.8

  • LYX: You can now meet Lyx again (properly this time)! Once you’ve met Claire again, go to sleep and the Lyx event should trigger!
  • LYX: You can now talk with Lyx whenever you want! After the event listed above, go to the West Hallway and call for her (you can only pick the “chat” option for now. More to come in the next update)!
  • LYX: Lyx now has a paperdoll!
  • EMMA: New naughty scene with Emma! Talk to her in her room and select ‘let’s be naughty’!
  • EMMA: Moved her out of the guest room and back into her room from Act Two
  • RADIO: Added a few new lines to the radio in the Manor living room
  • GLYTCH: A new kinetic text mechanic! I’ve been wanting to do something like this for an age, but only just figured out a decent method. It’s purely aesthetic, but has numerous lore implications… (look for text that flickers and changes)
  • PROLOGUE: Tidied up the prologue a little bit, added some kinetic tags (including some “glytches”) and prevented Pixie’s paperdoll from sliding in and out all the time
  • NAUGHTY: Tweaked the code a little bit so that randomised lines are repeated less often
  • FAN ART: Added another piece of fan art to the EXTRAS gallery. Thanks, Hershey!
  • Misc: Added a few new facial expressions to some of the paperdolls
  • Bug: Fixed a bunch of graphical inconsistencies in the sleepover scenes. Pixie is still trying to eat her own hand, but it makes her happy so who am I to stand in the way of that?
  • Bug: The location menu was remaining on-screen during Gwen’s evening event. It disappears properly now
  • Bug: Emma was sneaking into the kitchen for food even after publicly leaving her room. She’s been told she doesn’t need to sneak around stealing food any more
  • Bug: Chloe, Gwen and Jessica were having time-travel flashes during their sleepover events. Now they’ll remain in this space-time coordinate
  • Bug: Gwen & Ami: Kid Detectives follow the trail of clues along with Recursive River and deep into the forest. The Techlight Trees glimmer and fizz around them, illuminating their path it fits and patches. But look out, kids! There’s a Python in the trees!

v0.20.6b:

  • EMMA: New Emma event! Visit her room during the DAY!
  • EMMA: You can now talk to Emma in her room!
  • CLAIRE: You can now talk to Claire in her room!
  • GWEN: Gwen will now (properly) appear in the pool on WEDNESDAY MORNING and AFTERNOON!
  • GWEN: You can now talk to Gwen when she’s at the pool, and try to help her with her physical therapy!
  • JESSICA: Jessica will now appear at the pool on SATURDAY and SUNDAY AFTERNOONS!
  • JESSICA: You can now apply “lotion” to Jessica at the pool!
  • BATHROOM: You can now have a bath and clean yourself up! (Some characters may comment on it if you get too stinky, but they’ll still love you)
  • Bug: The ghost of Gwen past will no longer haunt the pool
  • Bug: Rubble and stray data shards flicker and shift beneath the detectives’ feet. The jam is gone, replaced with a stream of bytes. Gwen dips her finger in tentatively… ouch! It bites!

v0.20.5:

  • CLAIRE: New Claire event! Conquer the Bridge and the Apartments (and if Emma is around you need to have gotten to the end of her current content) and then sleep!
  • EMMA: New sequence of mini-events! After meeting Claire, go check on Emma any AFTERNOON in her room! There are five mini-events to listen to!
  • EMMA: Emma now has a paperdoll!
  • CLAIRE: Claire now has a paperdoll!
  • POOL: The Manor swimming pool is accessible once again! Everyone needs a relaxing dip now and then, especially in wartime
  • POOL: Swimming in the pool will now give you +1 to ATTACK and CLASH rolls for the rest of the day!
  • Misc: Removed the Wardrobe icon and put it as a dialogue option in your room (nav bar was getting too cluttered!)
  • Bug: Can no longer dream about Chastity before meeting her
  • Bug: Can no longer dream about the Beast in its humanoid form in Act One
  • Bug: Rocks tumble and the light swells, illuminating a landscape of binary bits and two little figures, huddled in the centre. Hand in hand they take a deep breath and head out in search of more clues!

v0.20.3:

  • KANA: You can now check on Kana, sit at her bedside and stroke her hair or hold her hand! Morrning, Afternoon AND Evening! She needs the love…
  • HOUSE LADIES: The rest of the House Ladies return! You can find them in their rooms in the East Hallway!
  • HOUSE LADIES: All of the House Ladies now have their own Paperdolls!
  • JULIE: You can be naughty with Julie in her room in the East Hallway!
  • LAURA: You can be naughty with Laura in her room in the East Hallway!
  • RENEE: You can be naughty with Renee in her room in the East Hallway!
  • RENEE & JULIE: You can be naughty with both at the same time in their room in the East Hallway!
  • CHELSEA: A new narrative event for Chelsea! Explore the Apartments after you have recruited her!
  • HAZEL: A new narrative event for Hazel! Explore the College after you have recruited her!
  • NOELLE: A new narrative event for Noelle! Explore the Mansions after you have recruited her!
  • OPHELIA: A new narrative event for Ophelia! Explore the Old Club after you have recruited her!
  • RACHEL: A new narrative event for Rachel! Explore the Bridge after you have recruited her!
  • TERRI & TAMMI: A new narrative event for Terri & Tammi! Explore the Park after you have recruited them!
  • SHOPKEEP: The Shopkeep no longer sells dice upgrades (see below)! Instead he will now sell an Elixir that grant permanent boosts throughout the fight for so long as they’re active (more Elixirs to come in the future!
  • SHOPKEEP: You can no longer visit the Shopkeep’s store before the dream with the Numbers, so players are warned about him before making a purchase
  • RECIPE: A new recipe: Roasted Beets! Unlock by exploring the Apartments!
  • RECIPE: A new recipe: Spicy Oysters! Unlock by exploring the Mansions!
  • RECIPE: A new recipe: Rainbow Cotton Candy! Unlock by exploring the Park!
  • COMBAT DICE: There has been a change to how Combat Dice are upgraded! Now you can grow your dice to D6’s by recruiting Hazel, Ophelia and Rachel and exploring their locations. The Shopkeep will no longer upgrade dice, and will instead offer special Elixirs that give you boosts which last all combat (but may come with their own, dark price…)
  • AUTO-WIN: You can now choose between Physical Victory, Seductive Victory and Shatter Victory in the auto-win option in the War Room
  • Misc: Changed meeting Annie from a dialogue menu option to an automatic scene to prevent edge cases where players could rescue Kana before meeting Annie and thus make her very confused about where Kana is
  • Misc: Added Laura, Renee and Julie to the angry lineup of defenders during Chastity’s Act Three return event
  • Bug: Player will no longer meet Jessica in random locations then be surprised by her new outfit later on at the front door
  • Bug: Player will no longer meet Ami in random locations then be surprised by her eyepatch later on at the front door
  • Bug: Manor will no longer be attacked by Goons before the player has completed the battle tutorial
  • Bug: Minion One and Minion Two’s names were swapped in the forest fight. They have now stopped practicing their ventriloquism and will focus on the fight
  • Bug: Text for the Chastity dream wasn’t centered correctly. Now it is!
  • Bug: From somewhere in the void, rocks shift… crack… tumble… a flickering light is seen, and a small voice echoes in the darkness: “Gwen & Ami: Kid Detectives are back!

v0.20.2:

  • KANA: The return of Kana! Discover the FOREST and search it to find her!
  • NAUGHTY: Four new naughty scenes! Complete the Forest Boss Girl fight to access them!
  • BOSS GIRL: New Boss Girl! A certain cruel wolf matron makes her reappearance…
  • MINION FIGHT: New combat style: Minion Fights! These are very simple fights which consist of a single ATTACK round. Players will roll three dice and choose the largest number (or smallest, if you like pain. I don’t judge) which will determine if they take any damage during the fight. Minion fights are used by certain bosses to soften up the player before they fight the main Boss Girl herself!
  • MINIONS: Three new minions! Wolf girls devoted to a certain cruel wolf matron…
  • LOCATION: New location appears! The FOREST is now accessible from the Outskirts map in Act Three!
  • Bug: Gwen’s Act Three paperdoll was showing up when using Hidden Voices, even before Act Three, which was a very depressing bit of clairvoyance on the MC’s part!
  • Bug: Reinforce Tactics wasn’t always upgrading the lowest dice. Now it will!
  • Bug: Some dialogue lines with Lily and Gwen were appearing under the paperdolls
  • Bug: The world shifts… and settles… and all is black. Time passes, minutes or aeons, it’s impossible to tell, until, finally… a voice… “I found a clue!”

v0.20.1:

  • Annie: The return of Annie! Conquer the Old Club and clear the roadblock to get access to the Farm!
  • Kids: The return of the kids! Once you make it to the farm, you can talk to any of the kids you left in the day care!
  • Kids: You can talk to, and play with, all of the kids in the day care!
  • Kids: All the kids now have paperdolls!
  • Radio: If you go to the Manor living room in the afternoon, you might hear something interesting on the radio (ten different transmissions to hear)!
  • Gwen: After listening to the radio, you can ask Gwen about it!
  • Numbers: The Numbers you met in the Act Two finale return! Meet the Shopkeep (conquer then scout the bridge) and then sleep!
  • Shopkeep: After talking to the Numbers, find and talk to the Shopkeep again for a little more lore hints!
  • Outskirts: You now have access to the Outskirts! Conquer the Old Club, then select “Clear the Roadblock” from the Outskirts location!
  • Outskirts: You can visit every location in the Outskirts (except Morgana)!
  • Combat: New Power available! You can now use AURA in combat to increase your SEDUCE dice by two!
  • Combat: If you use auto-win you will now take a tiny amount of damage when doing so. Don’t worry! You can still use the auto-win all day every day, but now events that require you to have taken damage will trigger correctly (such as Lily and Lyx’s events)
  • Misc: Tidied up some of Gwen’s dialogue so her paperdoll doesn’t keep sliding in and out
  • Misc: Went through some of the earlier dialogue in Act Three and added way more references to the kids, if you have any. Their moms will ask about them too, when you meet them for the first time!
  • Bug: Players were unable to leave via the front door at night, even with all requirements met, but could leave through other means. The front door has been unlocked now, so MC no longer needs to climb out via bathroom windows
  • Bug: Jessica’s paperdoll was hiding some words, and they weren’t even naughty! MC has learned to throw his voice slightly to the right, so all is uncovered now. Nice try, Jessica!
  • Bug: A couple of error messages relating to Madison and Veronica have been fixed – they’re no longer trying to wear outfits that don’t exist!
  • Bug: Upgraded dice weren’t appearing the first time you fought Goons in the garden. Now they are!
  • Bug: Your Goon’s “Reinforce” tactic was boosting the first dice, not the lowest. Now it will boost the lowest, as it should! Silly Goons, so disorganised…
  • Bug: Fixed an error with paperdolls sticking around after reloading the same scene whilst in the middle of talking to them. Shoo, paperdolls! Shoo!
  • Bug: There was an issue preventing Lyx from appearing in your bedroom. Which some might say is a good thing, but those people didn’t bribe me with mangoes so now she can get in again
  • Bug: The latest engine update messed up autosaves. They should be working properly again from this update onwards!
  • Bug: You can no longer search the apartments at night, causing a time dilation flux. Doc Brown gave me a good scolding
  • Bug: The Credits page is functional again! No more weirdnes

v0.20.0:

  • Veronica & Madison: The return of Veronica and Madison! Conquer the college and make Hazel loyal (or get rid of her) to enter!
  • The Bridge: You can now (attempt to) cross the bridge, once you’ve conquered it, to attack the east side of town!
  • Shopkeep: New character appears! The Shopkeep. Allows you to buy upgrades for your dice (and more later on)!
  • Elixirs: You can now gather Ichor Elixirs (Eldritch Currency) from the Bridge after completing the event above!
  • War Room: Improved the “Ask Jessica for help” section, and added “How do I Shatter my opponent?” to the list of questions
  • War Room: Improved the “Ask Jessica for help” section, and added “How do I Shatter my opponent?” to the list of questions
  • Map: Mansion and Apartment locations are now unlocked for everyone in Act Three, even if you didn’t find them in Act Two!
  • Map: If you’ve completed the combat tutorial, you can now explore the town at night!
  • Combat: You can now increase your dice to D8’s (maximum roll of 8)!
  • Combat: New Power available! You can now use HIDDEN VOICES in combat for a one-turn SCOUT effect!
  • Veronica: Veronica now has a paperdoll!
  • Madison: Madison now has a paperdoll!
  • Bug: Hid “Troop Count” on the stats page until players have completed the combat tutorial
  • Bug: The new combat system accidentally blocked progress with Emma. You can now continue to unearth the mystery surrounding her fear!
  • Bug: The engine upgrade broke a couple girls’ pregnancies. Now the only thing stopping you from having kids is your crippling social anxiety!
  • Bug: The Lily’s Bar event in Act Three wasn’t firing for people – now it will trigger correctly (Lily got drunk and fell asleep on an important button)!
  • Bug: A few text overflow issues dealt with
  • Bug: Wheeled Gwen back an inch so she wasn’t overlapping her own name and dialogue any more
  • Bug: When fighting Goons, if you put a dice into ATTACK and then removed it, it would unlock SEDUCE which would then crash. Now SEDUCE remains greyed-out no matter what. Sorry, boy-love fans!
  • Bug: Shattering a girl, then selecting “release”, then changing your mind, was crashing the game. Now you can be as weirdly indecisive as you like!
  • Bug: MC will no longer claim the college is his when he doesn’t, in fact, own it during the fight with Hazel
  • Bug: Goon Tactics weren’t turning off after combat ends, allowing people to sneak the abilities into practice fights. Now MC is forced to play fair. Booo!
  • Bug: SSsoem Typpoes Fixxedh…

v0.19.9

  • BATTLE SYSTEM REWORK: A complete overhaul of the Battle System! There’s WAY Too many changes to list here, but here are just a few highlights:
  • BATTLE SYSTEM: Brand-new combat mechanics and renders
  • BATTLE SYSTEM: No more districts! Conquer locations directly to unlock their events!
  • BATTLE SYSTEM: The Organisation will now try to take back vulnerable locations you’ve conquered!
  • BATTLE SYSTEM: Boss Girls all have a unique naughty event!
  • BATTLE SYSTEM: Hana will now prepare “Meals” – permanent effects that change certain aspects of the combat system!
  • BATTLE SYSTEM: Dungeon and Rehab removed while I rework their concepts
  • BATTLE SYSTEM: Just… so much more!
  • UPGRADE: The cutscene issue on Android has been fixed, so this update upgrades the game engine once again! If you’ve been having trouble getting the game to run on your Android device, this should fix the problem!
  • Cafe: Added a line to remind people to talk to the Chief in Act Two if they try to use the Lvl 2 Passcard too quickly
  • Stats: The stats were misaligned with the hint overlay. Now it actually makes sense!
  • Stats: Added “TROOPS” counter to the stats page
  • Bug: Fixed some dialogue lines in the Rehab that were displaying underneath the paperdolls
  • Bug: Fixed some more text overflow issues. That should be it for the overflow problems!
  • Bug: Fixed an “I should increase my authority” dialogue line when you were already maxed out
  • Bug: Fixed an “I should be able to teach private classes now!” line when you already had that ability
  • Bug: As Typo Hero enfolds the Dread Arc in a hug there is a sudden burst of static… the world stretches… groans… and snaps!

v0.19.8

  • Viola: TWO new naughty events with Viola (just talk to her in the bar after meeting her)! To get the second event just be naughty with her a second time…
  • Version: The cutscene bug still isn’t fixed in the Android version, and it looks like it’s a problem with Ren’py itself. So for now I’ve reverted back to 7.5.2. All your saves should still work, but I’m ready to upload an 8.1.1 version if anything goes wrong. Sorry about this, everyone!
  • Bug: Players could get access to Jessica’s car earlier than intended on replays
  • Bug: On meeting Lyx in Act Three, MC would reference Molly even though she may not be there. Obviously they are soul-bound through space and time!
  • Bug: Some of MC’s text was appearing underneath the girls’ paperdolls in the rehab centre
  • Bug: Fixed a graphical issue that was making MC’s right arm show up twice during the meeting with Viola. MC is Eldritch confirmed!?
  • Bug: Viola was showing up in her “true(?)” form when visiting the Cosplaytime store. She has now been hidden again!
  • Bug: Pregnancy checks were throwing up error messages. Now the only thing throwing up is the expectant mothers! … gross
  • Bug: TypeError when trying to invite Claire on a date at the club has been fixed. That girl certainly knows how to say no!
  • Bug: … and lets it fall. With a sudden movement he darts forwards and, raising his arms wide… enfolds the Dread Arc in a hug.

How To Install Corrupted Kingdoms


  1. Extract
  2. Play the game
GALLERY MOD
Extract the files into “game” sub-folder of the game.

Corrupted Kingdoms Free Download


WINDOWS/LINUX

FILESFM – GOFILE – MIXDROP – WETRANSFER – WORKUPLOAD

MAC
ANDROID

FILESFM – GOFILE – MIXDROP – WETRANSFER – WORKUPLOAD

EXTRAS

Save File: MEGA

RATE THIS

Rating: / 5. Vote count:

Advertisement

2 Comments

Leave a reply

Please enter your comment!
Please enter your name here

POPULAR GAMES

MUST PLAY