Blurring the Walls Free Download Latest Version
Blurring the Walls Download Walkthrough + Inc Patch Mod Apk For PC Windows, Mac, Android – you embark on a vacation with your girlfriend Ayumi and your close friend Terrace.
Developer: Torimiata Itch.io – Patreon – SubscribeStar
Censored: No
Version: 0.6.1
OS: Windows, Linux
Language: English
Genre: ai cg, male protagonist, big ass, big tits, groping, exhibitionism, vaginal sex, teasing, romance, netorare,
- DESCRIPTION
- SCREENSHOTS
- CHANGELOG
- INSTALLATION
- DOWNLOAD
Overview
In the coastal city of Reivak, you embark on a vacation with your girlfriend Ayumi and your close friend Terrace.
Little do you know, this seemingly ordinary trip will lead you down a path where you are invited to navigate a web of lust,
trust, and temptation.
As the story unfolds, you find yourself torn between shyness and unexplored desires,
while Ayumi, your playful and adventurous girlfriend, gently encourages you to open up to new experiences.
Your journey takes a thrilling turn when you meet your childhood friend,
Ari, who adds a new level of excitement and temptation to your already complex relationships.
Once the walls of your inhibitions start to blur, there’s no turning back. (so cheesy but had to!)
Screenshots





Changelog
v0.6.1
– Affinity system
– TQ/SP indicators
– Tons of bug fixes
– A couple of new minor scenes, CGs and animations.
v0.6.0
- ~160 CGs (inc. variations)
- 24 animations (inc. variations)
- 15-20k words
- Closes out Act 1
- Multiple bug fixes
- Minor fixes to past content
0.5.4v2
Important patch
v0.5.4
Animations Completely Reworked:
- New animations added for all late-game content
- Older animations rebuilt with higher quality
- Higher resolution, proper looping, vastly improved color matching – the 3 key issues of the older ones
Now with more experience I feel like they’re at a better standard.
Some might still need more cooking. But this should feel like an improvement across the board.
Scene Gallery:
- Finally! Fundamental feature that was painful to implement but necessary
- Check what content you might have missed & Replay moments
v0.5.35v2
• CG Improvements: Fixed worst offender CGs
• OIder Content Polish: Added/improved a couple of older scenes for new players and replay value
• Script: Cut down bulky writing in older sections and fixed minor script issues
• Bug Fixes: Addressed many minor issues reported by the community (too many to list)
• Visual Consistency: Subtle improvement to overall image quality and consistency
v0.5.35
40,000+ words
250+ CGs (inc. variations)
Key story moment
4-way branching paths (TQ/SP × Ari/Terrace)
Mix of saucy scenes and slice of life moments
Some reimagined scenes from the OG with significantly higher quality
Due to the branching, individual playthroughs may feel shorter than the raw numbers suggest. Feel free to explore and find all the possible scenes – this will be easier once Gallery is implemented.
0.5.34
18,000+ words
~100 CGs
Marco Polo scene conclusion
Complex branching paths (SP/TQ routes testing)
0.5.33v2
N/A
0.5.32v2
- Dozens of new Animations for existing scenes
- Android and Mac compatibility
- Various technical optimizations
- Script improvements and ‘wall of text’ reductions in longer sequences
v0.5.31
• ~8,500 words in this first part
• This update focuses more on slice-of-life and character development after the more saucy previous update
• Contains a crucial conversation following the events of the previous update, setting up expectations for what’s next
• Several new CGs and scene compositions that required extra time (hence the split release)
Technical Improvements:
• MAC COMPATIBILITY FIX – Implemented fallback system for Apple M-series processors
• Further refinements to the parallax effect system (continuing to optimize…)
• Various fixes and quality-of-life improvements throughout (there’s still feedback I need to get through! I have my backlog…)
v0.5.30
What’s New:
• ~11,000 words (note: not that many separate scenes on this one, this update contains one sex scene, which as per my writing style dictates has to be >5k words ).
• One of the scenes that OG fans have been waiting for. While I couldn’t include animations this time around, I’m quite happy with how the static images came out and overall new script direction. But I’m sure it will still need another polish pass to feel 100% and I would like to explore animations at a later stage.
• NEW SPRITES! After taking in your feedback, I’ve made several improvements to character expressions and overall polish.
• New CGs for the “walking home” sequence that felt too empty, in fact, one plays an important role on this update!
Technical Improvements:
• NEW PARALLAX EFFECT – This update trials a shader-based parallax system that should look better and be more GPU-efficient (it’s version 0.1, so please let me know how it performs!)
• Various fixes and quality-of-life improvements throughout
Other Notes:
• Still working on UI features like gallery (these take significant dev time away from content, so trying to find the right balance)
• More CG improvements coming – it’s an ongoing process!
Version 0.5.29
“What’s New:
• ~9,000 words of content (goes through lunch + early afternoon)
• Introduction of KAI! (A new character who’ll become more important as the story progresses but you can get a glimpse of his personality)
• Improved and fixed many older CGs (still working on more improvements!)”
v 0.5.28
Nearly 10,000 new words of content (majority being new content/dialogue!)
Dozens of new CGs
Upgraded to newer Renpy version
20-30% vram optimization improvement (diminishing returns)”
v 0.5.27
Ramake
– It’s perfectly fine to keep 0.5.2 still there as some sort of OLD version as the remake hasn’t caught up with it
v0.5.2
– Around +36,000 words
– Around +25 CG gallery events (+200 total new images inc. variations and animations)
v0.4.2
If you have played 0.4.1, this is just a minor patch version with multiple fixes and script improvements and the gallery mode.
Changelog from 0.3.2 to 0.4.2:
– Around +26,000 words
– 10 Key CG events (+250 total new images inc. variations and animations)
– Gallery Mode (but you might have to unlo
How To Install Blurring the Walls
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Please make at least 1 hour play time updates.. We’re waiting and when update come, we just play 5-10 minutes and it finishes.. :'(
I love this game.. I cannot wait for update.. But updates are too short. Just one event and finished.. 3 minutes playing time.. :'( This is v0.5.33 … I wish the next update is v0.5.55 or something.. Al least 1 hour playing time just update 🙁
Love your game but come on bro..We are waiting for almost 2 months and just for 5 minutes playing time update? That should be at least 1 hour playing time update.. :'(
this is the best game i have ever played… i can’t wait for the next update????
That is 2342353252 TH update and I’m playing this game since 1700’s but still no netorare or cheating.. Still when Ayumi touches Terrace’s six packs, she shy about that.. Dont you call this slow progressing do you? Because it’s not slow progressing.. It’s basically A forward speed very close to a standstill
.. I think we’ll see that Netorare or Ayumi will cheat MC at 2079 year (54 years later).. That’s how slow progressing this game.
SPOİLER ALERT;;
We’re playing this game for AGES !!!! So why are you only giving us one option when we have control over the closeness between Ayumi and Terrace?!! Why is there only a “Stop” option? Why isn’t there an “I want them to continue” option?!!!
We dont see a single piece of NTR sex in this game since the beginning. And it’s a long game..!! Please stop making garbage…!! Show us something real…!!!!!