Our Home Free Download Latest Version
Our Home Download Walkthrough + Inc Patch Mod Apk For PC Windows, Mac, Android – is an adult visual novel set in a small town called Pinepool.
Developer: OldHiccup – Patreon
Censored: No
Version: 3.08.00
OS: Windows, Linux, Mac, Android
Languages: English, Portuguese (Automatic Translations: Español, Italian, Turkish, German, Ukrainian, Chinese, Russian)
Genre: 3DCG, Adventure, Animated, Big Tits, Graphic violence, Male Protagonist, Milf, Multiple Endings, Point & Click, Romance, Sandbox (not grind).
Gallery Access Code: friction
- DESCRIPTION
- SCREENSHOTS
- CHANGELOG
- INSTALLATION
- DOWNLOAD
Overview
Our Home is an adult visual novel set in a small town called Pinepool, the main source of income and work for the small town is tourism and two large transport companies.
Our Home tells the story of a young man who has lived his whole life in the orphanage, as far as he knows, his mother died in childbirth, and his father left before he was even born, and when he reaches adulthood he leaves the orphanage and has some challenges until he can find the answers to all the questions surrounding his story.
Your story is surrounded by mystery, adventure, humor and many beautiful women, it’s up to you to make the right decisions in search of discovering your true story, avoid or get into trouble and manage to find your childhood love or simply fall in love again. Embark on this adventure and have fun
Screenshots












Changelog
v3.09.00
N/A
v3.08.00
- Renders: ~120
- Average reading time: 20 minutes
- Secret Renders: 4
- New Achievements: 5
v3.07.00
– Renders: ~610
– Average reading time: ~50 minutes
– Secret renders: 1
v3.06.00
- Renders: ~450;
- Estimated reading time: ~90 min;
- Some new achievements.
v3.05.00
- Renders: ~375
- Average reading time: ~25 minutes
Event Details:
- Free-Roam: The event will be activated on Tuesday at 7 a.m., at Norah’s house.
- Visual Novel (VN): The event will be triggered automatically upon loading the save.
v3.04.00
v3.04.00
- Renders: ~480
- Animations: ~13
- Secret Renders: 4
Event Details:
Free-Roam:
- The event will trigger on Monday at 7 AM at Norah’s house.
Visual Novel (VN):
- The event will automatically trigger upon loading the save.
v3.03.00
- Renders: ~600
- Animations: ~3
- Secret renders: 6
- Free-roam event with Lorena: New casual content to interact with the character.
v3.02.00
- Renderings: ~350
- Secret renderings: 6
- We’ve also updated old secret renderings, so you might want to check them out.
- Estimated reading/game time: ~35 minutes (considering only the story content)
For free-roam mode players:
- The events take place at the shopping mall reception on Friday at 1 PM and at the university on Saturday at 3 PM.
- To get to the university, take the bus in front of the rental house at the event time.
For Visual Novel (VN) mode players:
- The events will be activated automatically, one after the other.
v3.01.00
- Renders: ~490
- Animations: 3
- Secret renders: 3
- Estimated reading/playtime: ~30 minutes
For those playing in free-roam mode: the events take place at Aquila’s reception on Friday at 8 AM and at the university on Saturday at 1 PM. To get to the university, take the bus in front of the rental house at the event’s scheduled time. In VN mode, the events will trigger one after the other automatically.
v3.00.00
A Special Release
This version is incredibly special to us. About a year ago, we shared that we were working on a new prologue. From the beginning, we made it clear that this wouldn’t interfere with our monthly release schedule. Over the past year, we released 10 versions while working behind the scenes to rewrite, recreate scenes, and refine the story—ensuring that the prologue reaches the depth and quality our narrative deserves.
When I decided to create Our Home, I had a clear vision: a compelling story with a well-defined path and a meaningful conclusion. However, choosing to work in 3D and become a writer was a massive challenge. I lacked both the resources and the skills to achieve high-quality results. Over time, I learned, and with the help of my wife—an incredible partner who joined me on this journey—we turned this idea into reality. None of this would have been possible without her.
The first versions of Our Home were, to say the least, modest. The renders and writing were far from exceptional. However, revamping the prologue is about more than just improving graphics. It’s an opportunity to explore character relationships in greater depth, providing a clearer, richer narrative.
We initially thought that working on the prologue in parallel wouldn’t delay our releases. However, it took much longer than expected to ensure it met the quality standards we envisioned. I always try to see the glass as half full—I know we could’ve done more, but I believe we’ve reached a level where this new prologue will set a strong foundation and keep some of the previous criticisms at bay for a while. These changes are definitive.
Old vs. New Prologue – What’s Changed?
- Renders: ~600 → +1,400
- Dialogues: ~100 → +1,300
- Words: ~1,000 → +24,000
- Average reading time: 20m → +1h30m
What Changed in the Story?
All significant events remain intact. What we’ve done is expand and refine the way they unfold, making the story more engaging and immersive. The essence of the characters, their personalities, and their journeys remain the same—but now, they are told with greater depth.
Key Improvements in the Prologue
Next Steps
I hope you enjoy the results. With the prologue out of the way, our focus for 2025 will be on expanding free-roam content and advancing the main story. Our goal is to complete Chapter 1 within 18 months. It’s an ambitious timeline, and that’s just for the main story—we’ll still have free-roam and side stories to develop.
Amelia: Expanded on how her life connects with the other characters and how the MC leaving the orphanage deeply impacted her story.
Jonathan & MC: We enriched their friendship, which was previously implied but not explicitly developed. Now, their bond is clearer, setting up future events. Jonathan in the present is not the same as before, and you’ll understand why as the story unfolds.
MC & Emily: MC ’s love for Emily now has more depth. We explored the reasons behind his long-standing feelings and added special scenes and memories to give more context to their relationship. Since Emily is our main love interest (LI), it was important to clarify how deep MC ’s feelings truly run.
MC: We expanded on his journey from leaving the orphanage to arriving in the city, adjusting the sequence of events to make them more coherent.
Samantha & Hank: Their interactions have been improved, highlighting Samantha’s crucial role in uncovering Norah’s secrets. Some of these details were already introduced in recent versions, but now we’ve enriched past events even further.
Juliana: The first meeting with the MC feels more natural now. There are still some minor adjustments needed, but we believe her past connections are now better integrated into the story.
Matilda: Her introduction has been refined, as she plays a significant role in the future. She needed a stronger presence in her first appearance, subtly setting up her importance to the MC’s story.
Other Characters: Marta, Kim, Lorena, Raphael, Bruna, Nicole, and Danielle have more detailed introductions, enriching their stories. The changes may feel less impactful since these characters don’t require major interactions early in the game. However, we ensured the rework was complete up to the point where the MC gets a haircut and new clothes—otherwise, you’d have a reworked character suddenly reverting to Lord Farquaad hair before the final cutscene.
How to Access the New Prologue
For existing players:
The prologue will be available in the Replay Menu (both from the main menu and within a save file).
When loading a save, a one-time prompt will appear, asking if you’d like to watch the new prologue. You’re not forced to watch it, but we highly recommend it.
For new players:
The new prologue will play automatically when starting a fresh game.
How To Install Our Home
- Extract
- Play
Our Home Free Download
Gallery Access Code: friction
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Latest version in android please
Please update v3.05
What’s the unlock code for Android game??
I downloaded the game but it doesnt start….. Help!!!
What’s the unlock code for Android game??
Gallery Access Code: friction
Doesn’t work ????
Android apk 53mb ???
Doesn’t work ????
Whats the acess key
I donde ask for the gallery code, i ask for the password that the game ask every time one star de game
Use joiplay and play with the pc version on android this way you can even patch like pc and play any game here
How to do that, please help
Its not working,can you please help
Man this game is trash. MC is a wet blanket, the girls look like they are covered in plaster, too much of the dialogue is fluff or filler, the drama/conspiracy/edgy ass villain plot is straight out of a 90’s B movie and written about as compelling as a teenager’s diary. The ONLY redeeming feature this game has is that it can EVENTUALLY be uninstalled. At least it isn’t some NTR gutter trash, but if there ever was a compelling MC for a cuck archtype, it’s this bitch.