Goblin Layer Free Download Latest Version
Goblin Layer Download Walkthrough + Inc Patch Mod Apk For PC Windows, Mac, Android – A man on a mission to wipe out every goblin nest arrives in a frontier town…
Developer: Parodos Patreon
Censored: No
Version: 0.56.5
OS: Windows, Mac, Linux
Language: English
Genre: Male Protagonist, Male domination, Ahegao, Creampie, Vaginal sex, Groping, Cheating, Big tits, Big ass, Humor, Adventure, Fantasy, Animated, Teasing, Spanking, Parody
Overview
A man on a mission to wipe out every goblin nest (and with a serious goblin fetish) arrives in a frontier town… where all the men have all mysteriously gone missing, and all the women are becoming increasingly horny.
Will he ever be able to form normal human relationships with the thirsty townswomen, or will he lose himself to thicc goblin girls?
v0.56.5
Scenes
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- New: Two Spicy animated Scenes,
4 animation loops, or 5 depending on how you count. - More story renders as well…
- Fixed sound issue for one animation
- A few new renders during the first Gobapatra scene
- A new render during the Nekoharan-backstory
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Gameplay
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- Ch7 Continues! The Plot progresses…
New Dungeon
New Dialogue
New Enemies
New Critters
New Items
New location on the Southern Map, gonna develop it a bit more later - Some rebalancing
- Lowered the prices of some items you can buy
- Improved some loot-trees
- Town Hall of Fame + Cheat Room updated.
- Various improvements to Ch7, like marking some clickable things more clearly, or temporarily blocking off some areas
- A few more interactions in the Snake Dungeon
- Some overall polish to the story from Pt.1, and some extra lines here and there
- Made it more obvious where to stand when descending in the Pyramids. Due to the way the sprites are handled it’s not exactly obvious.
- Quick explanation of the gameplay loop after finishing the intro, right after the “welcome to goblin layer…” loop.
- Named/Labeled some characters & places
- The Important places in Hubtown are Labelled in the Early game. It looks kinda ugly to slap labels on everything though, so they’ll dissappear later. But new players should have an easier time at least.
- Added Chapter 7 to the Quest Log.
- Changed timing of some sound cues/music
- Tileset Behavior/Collision improvements
- The Tomb Khufuse fight is now optional, don’t ask him about his job
- Added XP reward if you “stay and listen” (to the undead in the the big Pyramid Dungeon).
- Added Cheat Defense skill (defends against Damage), useful for fights when all enemies to do not appear at the same time
- Grandma in Hubtown, “Dhakir Qayn” in Nyalexandria, or “Barry, 63” in Norfwich, can add/remove the Cheat Skills.
- Some additional rewards for exploring
- Some Sprite touch-ups
- More loot during Ch6/Norf
- A few more lootable items
- Revamped Bananas
- Added Oranges
- More/Bigger Arrows
- More Melons (the fruit)
- Big Melons (Also, the fruit)
- More Milk, the Innkeep in Nyalexandria can explain why
- More Shadows for NPCs
- Edited some of Barrels Dialogue, made it a bit clearer
- FEDs are a bit more talkative during the fight
- Edited/Improved some dialogue in general
- Varius improvements to some Norfwich scenes
- New song for the Ch7 Palace scene
- Added in some missing Sound Cues/Effects
- Minor edits to the Opt-Out Office adventure with Barrel
- Changed Music for the OCSE Office
- Changed Music for Norfwich
- Options to skip the ‘milking’ scenes, in case you’re not into that
The Duck will give you a gift after you deal with the Geese - Combat music will switch back to standard when leaving the South & vice versa
- Added ‘Fade In’ debug item. Fades in the screen from a blackscreen. If you get a blackscreen, but can access the menu, you can use this item. Would be good if you still reported where it happened though.
- Some adjustments to the Quest Journal
- Some combat/skill rebalancing
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Bugfixes
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- Fixed a bug which could make a Northtown NPC block your path
- Fixed a bug that got you stuck in the Small Pyramid
- Fixed some lootables which where set up wrong (changed color or moved when opened)
- Fixed some Typos, fixed a lot actually
- Fixed typos in the Quest notes, the image ones.
Fixed a bug that made ‘labels’/map text invisible - Fixed a bug where you got stuck in the Ch7 ‘Campsite’
- Fixed a potential bug where you potentially got stuck in the ‘Abandoned Campsite’
- Fixed a small weird bug, which displayed the old title screen for a second, when starting a new game
- Fixed Gobapatra’s sprite dissappearing from the Sarcophagus, didn’t affect gameplay, but looked weird
- Fixed a crate blocking access to a small area in Norfwich
- Fixed the cat in Norfwich, it was just frozen in place.
- Fixed a misbehaving poster in OCSE
- Fixed spelling error on the “welcome to goblin layer…” image you see right after the intro. It’s been there since like version 0.1.
Fixed a bug that led to blackscreen if you 1. started a new game, 2. Went back to title screen, 3. Started a new game again - Fixed a bug with the Nyalexandria entrance door
- Fixed bug that prevented you from returning South, if you went back to the main map/Hubtown
- Fixed Quest Journal showing the wrong name for Ch7 & doing other wrong things
- Fixed some typos
- Foolproofed a bunch of events. Not calling anyone a fool. Just making things less likely to break when someone does something out of the ordinary. Preemptive bugfixing.
- If you went Pantless during the Ch6 Paladin fight, you’ll put ’em back on once the ‘spicy’ Scene is over.
(If you’re already done with the fight and are currently without Pants, you can talk to Grandma in Hubtown.)
v0.55
Art/Scenes
The Main Story continues with Ch 7…
The gang goes south, and things go south.
Talk to the Town Hall Girl/Mission Madame to Start.
(Ch.6 must be finished. If you’re using Chapter Select, select Ch.6 and then go directly to Town Hall)
Gameplay
Hubtown shops will have more stuff after the Amazon Quest
New Places
New Items
New Enemies
New Friends
New Tilesets
New Sprites
New Music
New Password
Updated hall of fame
Bugfixes
I forgot to write down what I did
Also in the Snake’s Armory, make sure to click the Iron Maiden before exiting (Metal statue thing, with spikes, you’ll know when you see it). I’ll fool-proof it next update.
Dev Notes
This update is mainly story/gameplay and kinda ends on a cliffhanger, the ‘other stuff’ comes in Pt.2 along with a more polished experience. I’ll try to get it done asap! (Sorry, I need to work a bit more on the jiggle physics)
Rigging clothes is kinda difficult. Luckily, in this type of game, the characters also spend a lot of time without clothes
Let me know what you think about the graphics!
I got some saves sent to me with various issues, which I’m currently looking into.
Remains be added:
At the very least two new ‘spicy’ scenes with animations for Ch7
The resolution of our Desert Conflict & Prophecy
More cutscene art
Goblin Cave scene before the quest starts
Optional Locations for the Southern map
v0.54
Game Changes
-Restructured Town Hall Girl’s “coding”. Probably not very noticable in-game, but I reduced like 11 event pages to 3. Which makes my life easier. I played through the main quests and it seems to work as it should, but let me know if there’s any town hall related weirdness.
-Gneral map improvements and fixes
-Some dialogue touch ups
-Farm Girl gets out of the way a bit quicker after the intro, so you can enter the house
-Rebalance Goblina fight a bit (a bit lower health and MP).
-New skill for Priestesss – gives a little TP for the whole party
-Some map and a few UI touch ups
-You should move in/out of the quest log a bit faster now. I had a delay in place to prevent some scripting issues. I’ve lowered it now, and things seem to work ok anyway, on my end.
-Faster page switch in the Quest log/no fade
-Improvements to the quest log
-Adjustments to the Chapter Select, e.g. you get more items in some cases
-Some loot adjustments, removed lockpick requirement for a chest in the watertown dungeon
-Updated town Silver-Rank hall of fame, Patreon did something to the rank filters, so drop me a message if you’re missing
Bugfixes
-Fixed some typos
-Fixed bug that could freeze you in the Amazon’s lair/house/home/whatever
-Removed frontier map from battle screen, shouldn’t be there
-Fixed a potential black screen bug for Gobelyne
-Fixed a Gobelyne related bug
-Fixed Bath Girl being called Smith Girl in the quest log
-Fixed a weird quest log related bug that sent you back to the game’s starting room
-If you lose menu access (can’t open the menu) at some point in the story, pls report. Going to the main town will fix it atm, but I’m trying to track down the exact trigger.
v0.53
Art/Scenes
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New scene with Paladin in the Cave! (animated)
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Game
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Fixed the pose skill (used during CH6) not working as intended + minor buff, this means you have an alternate method of ‘defeating’ the Paladin
Goblin Layers ‘pose’ (used during CH6) can now bypass enemys using ‘taunt’
Rebalanced some Enemies and Enemy skills (especially from CH6).
Slight buff to Holy Light
Added some additional text for the ‘posters’ in OCSE.
After you clear the “Weathered Watchtower”, it changes it’s name to “Catgirl Caravan”, which have lead to a bit of confusion. So edited the naming to make things a bit clearer.
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Bugfixes
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Missing label for Gobrielle in the tavern fixes
Fixed offspring trigger for Goblinette
Fixed wall posters/scrolls bug in OCSA.
Set up some safeguards to prevent bugs during CH6.
Some more map behaviour improvements
Fixed bed healing issue in farm girls farm (the lower part of the bed wasn’t updated)
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Other // Current Status // Notes
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There’s still some other unresolved bugfixes I’m working on, hopefully another version before the end of the month with those!
Currently working on the next Main Quest, which will take a bit more time than normal updates. But there will still be smaller updates leading up to the big one
Learning blender, and I’m also in the progress of recreating the main cast of the game in Blender. Will take a bit of time as well, but I believe it’s gonna pay off in the end. (I’ve actually already used blender for some scenes in the current Patreon version
0.52
Paladin Cave scenes!
Paladin proportions adjustment!
New music!
Some bugfixes
0.51
Goblin Layer 0.51 New Me, Newer Year – Edition
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Art – Cultured
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Bath Girl’s ‘jiggle’ animation will play after Watertown as well. Previously it reverted back to the still image scene from earlier in the game.
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Art – General
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Priestess ‘protection’ sprite art updated. Visible e.g. during CH2/Goblina
Weapons&Armor shop: new sprite art/tiles (might need some more fixes later lol)
New sleeping sprites for Anvil and Barrel
A better (looking) reward chest in Grindr.
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Game
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Edited a few Lootlists, you’ll find useful combat items a bit more often
Small edit to Anvil’s intro scene in the city.
Small edit to dialogue before taking the cart to the goblin cheese factory.
Small edits to dialogue here and there.
Added Light effects to OCSA Office
Small dialogue tweak if you lose to Amazon in hubtown (she leaves after ch2)
Updated some item descriptions & effects.
Added some lights to the Goblins in Grindr, so it’s easier to find them
Door opening anim added to Grindr entry and exit
Changed combat transistion effect to fade in, instead of the previous epilepsy-inducing white screen flash
Random greeting lines to guards in the big city. No arrow in the knee jokes though, I promise.
Improved inventory of shady night-merchant in Capital City
Catgirl cocine restores 75tp instead of 50.
Anvil walks away faster after the goblin cave scene during potion quest
Added shadows to events which was missing them
An extra reward for clearing Ceremonial Circle
Opened a path from Northtown to Coastal Cave on the world map
During the summer special, the townspeople will walk up to the pole faster
Better lights for the summer special forest
Cursor will change to a hand on more interactable events than before
Labeled a few things
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Bugfixes
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I have playtested the whole game, every main quest, every sidequest, every whatever quest. This does not mean there’s any more bugs, but it should be slightly less buggy than your average AAA-game on release day. If you’re still on an old save, there might be some leftover issues.
Tileset/passibility fixes (literally all maps, everywhere)
Visual touch ups/fixes (not literally all maps, but many)
Fixed Grandma’s dialogue tree, like the way the dialogue works
General Goods & Potions: Fixed cat bugging out if approached from the side
General Goods & Potions: Fixed some inconsistent faces (2d) for GG.
Fixed some doors teleporting you a bit off location
Fixed the loot chest at the end grindr being open already when you arrive
Fixed some flickering bugs with the sleepy sprites for Barrel and Anvil
Fixed a nametag being wrong
Fixed some messed up dialogue (as in the text got cutoff etc, not referring to the content)
Fixed an alleyway which was blocked off in Capital City
Fixed double priestess in Church, after watertown
Fixed Barrel showing up to early after overrun outpost had been cleared.
Fixeded soem tyops
‘Fixed’ a bug caused by battling a goblin in Norftown, instead of dropping a barrel on him
Fixed invisible block in Northport, e.g. you can’t walk to the port during xmas quest. I feel like this is like the third time I fix this.
Fixed invisible block in front of Town Hall Girl
*Will need to do another playtest ‘out-of-order’ e.g. only doing sidequests after finishing all the main quests, and also go over all the chapter selects etc.
0.50 New Year, New Me – Edition
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Art – Spicy
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A dark goblin? Or something else? The crew investigates. (Animated)
Priestess blesses the New Year. (Animated)
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Art – General
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New ‘walk’ Sprite for Guild Girl
New ‘walk’ Sprite for Cow Girl
New-ish 2d face for Church Maiden
Added a graveyard tileset to the game
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Gameplay
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New Year Special – Mini Adventure
Two new Enemy types for the New Year Special
New weapon (get it from playing the special)
A very brief temporary new party member
Faster camera movements in some cases
The Special Adventures are now Unlocked after CH2 has been finished, it will lessen the risk of party-related bugs. (Using Chapter Select 2 or higher works)
Grandma in Hubtown can now give you your party members back, if they’re missing due to a bug. (Along with other things). It’s the “You gotta help me out” option.
Updated hall of fame
Updated cheat room with new scene
Cleaned up and organized the Cheat Room a bit (the events)
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Bugfixes
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An assortment of minor bugs and tileset fixes
I will work on a lot of bugfixes for 0.51. Normally I’d ‘backport’ them to public, but this time it’ll affect too much stuff.
Goblin Layer 0.44.7 “Proclimactic-Edition” Release!
Spicy Art/Scenes
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Added in ‘climactic’ renders for all characters in the summer special (see 0.44.6. Changelog below)
Added in option to repeat the scene directly before the climax
Added additional sound/voice fx for all scenes in the summer special
Added in option to replay all scenes directly in Cheat Room, bypassing the quest. Lower left of the room.
Game
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Re-upgraded the ‘engine’, aka nw.js to 0.49.2, which the highest stable version confirmed working/compatible so for.
Apparently the company making rpgmaker decided it was time for a random update, which caused nw.js to get reverted back to the ancient original version. But it’s fixed now. Still testing some newer versions as well, that in theory should improve performance, but in practice… well you know how it is.
Did some map touch ups.
Made Cottage exit more obvious during certain stage
Updated Town Hall
Updated Cheat Room
Bugs
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Fixed gnome gore disappearing
Got rid off shora lightning plugin, seemed to cause errors for certain people due to reasons unknown, haven’t been able to recreate since it works on my machine.
–> If you ever encounter a light related error, there’s a workaround. Got to js/plugins, in the game folder.
Find “Community_Lighting.js”, then open it in a text editor, delete all code, save. It will kill the plugin, and all light effects.
Next episode, planned and actively working on:
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Our protagonist and Barrel attempts to avoid getting tracked by the government.
Also looking into the stuff mentioned in the bug reports!
Future Episodes, Idea stage:
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Barrel got a plan involving green crystals
Priestess worries about GL’s increasing debt, time for an intervention?
Gains goblins and black metal up in the Northern Frontier
Cow Girl’s farm gets attacked
A Dark Elf?
0.44.6 “Summertime Saga-Edition”
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Art/Scenes
New animation with Town Hall Girl/Guild Girl
New animation with Church Maiden
New animation with Farm Girl
New animation with Anvil
New animation with Priestess
New animation with Barrel
New animation with Bath Girl
New animation with Barmaiden
New animation with G.G.
New animation with Sorceress
New animation with Smith Girl
New animation with Blondie
That’s 12 in total if I counted it right.
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Other Art/Scenes
Some texture and tile improvements.
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Gameplay
Added in the Summer Special – start it in the Town Hall, same place as the Xmas Specials.
Updated Cheat Room
Updated Hall of Fame
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Bugfixes
A lot, big thanks to qwertz7654321
area restrictions
cleanup
event tweaks
Collision
much more
How To Install Goblin Layer
- Extract
- Play the game
current password is:
buttingin
Goblin Layer Free Download
The new Patreon password is: wrong
Hey guys, It’s me, Sun knight. I’ll try out this game and test it, see how it is and write a review because I’m bored.
LOL
so how is it?